首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   369篇
  免费   6篇
  375篇
  2021年   7篇
  2019年   7篇
  2018年   4篇
  2017年   3篇
  2016年   7篇
  2015年   2篇
  2014年   5篇
  2013年   55篇
  2012年   3篇
  2009年   4篇
  2007年   12篇
  2005年   2篇
  2004年   3篇
  2003年   7篇
  2002年   6篇
  2001年   2篇
  2000年   3篇
  1999年   3篇
  1998年   7篇
  1997年   8篇
  1996年   9篇
  1995年   3篇
  1994年   6篇
  1993年   10篇
  1992年   7篇
  1991年   9篇
  1990年   10篇
  1989年   17篇
  1988年   14篇
  1987年   7篇
  1986年   13篇
  1985年   7篇
  1984年   4篇
  1983年   3篇
  1982年   10篇
  1981年   6篇
  1980年   7篇
  1979年   9篇
  1978年   8篇
  1977年   5篇
  1976年   5篇
  1975年   4篇
  1974年   8篇
  1973年   5篇
  1972年   3篇
  1971年   7篇
  1970年   6篇
  1969年   5篇
  1967年   6篇
  1948年   4篇
排序方式: 共有375条查询结果,搜索用时 15 毫秒
41.
The human visual system is still an important factor in military warfare; military personnel receive training on effective search strategies, and camouflage that can effectively conceal objects and personnel is a key component of a successful integrated survivability strategy. Previous methods of camouflage assessment have, amongst others, used psychophysics to generate distinctiveness metrics. However, the population from which the human observers are drawn is often not well defined, or necessarily appropriate. In this experiment we designed a new platform for testing multiple patterns based on a camouflaged object detection task, and investigate whether trained military observers perform better than civilians. We use a two-alternative forced choice paradigm, with participants searching images of woodland for a replica military helmet displaying Olive Green, Multi Terrain Pattern, US Marine Pattern or, as a conspicuous control, UN Peacekeeper Blue. Our data show that there is no difference in detection performance between the two observer groups but that there are clear differences in the effectiveness of the different helmet colour patterns in a temperate woodland environment. We conclude that when tasks involve very short stimulus presentation times, task-specific training has little effect on the success of target detection and thus this paradigm is particularly suitable for robust estimates of camouflage efficacy.  相似文献   
42.
Studies on ballistic penetration to laminates is complicated, but important for design effective protection of structures. Experimental means of study is expensive and can often be dangerous. Numerical simu-lation has been an excellent supplement, but the computation is time-consuming. Main aim of this thesis was to develop and test an effective tool for real-time prediction of projectile penetrations to laminates by training a neural network and a decision tree regression model. A large number of finite element models were developed;the residual velocities of projectiles fromfinite element simulations were used as the target data and processed to produce sufficient number of training samples. Study focused on steel 4340tpolyurea laminates with various configurations. Four different 3D shapes of the projectiles were modeled and used in the training. The trained neural network and decision tree model was tested using independently generated test samples using finite element models. The predicted projectile velocity values using the trained machine learning models are then compared with thefinite element simulation to verify the effectiveness of the models. Additionally, both models were trained using a published experimental data of projectile impacts to predict residual velocity of projectiles for the unseen samples. Performance of both the models was evaluated and compared. Models trained with Finite element simulation data samples were found capable to give more accurate predication, compared to the models trained with experimental data, becausefinite element modeling can generate much larger training set, and thus finite element solvers can serve as an excellent teacher. This study also showed that neural network model performs better with small experimental dataset compared to decision tree regression model.  相似文献   
43.
This paper proposes a kurtosis correction (KC) method for constructing the X? and R control charts for symmetrical long‐tailed (leptokurtic) distributions. The control charts are similar to the Shewhart control charts and are very easy to use. The control limits are derived based on the degree of kurtosis estimated from the actual (subgroup) data. It is assumed that the underlying quality characteristic is symmetrically distributed and no other distributional and/or parameter assumptions are made. The control chart constants are tabulated and the performance of these charts is compared with that of the Shewhart control charts. For the case of the logistic distribution, the exact control limits are derived and are compared with the KC method and the Shewhart method. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007  相似文献   
44.
We introduce and develop models for a physical goods storage system based on the 15‐puzzle, a classic children's game in which 15 numbered tiles slide within a 4 × 4 grid. The objective of the game is to arrange the tiles in numerical sequence, starting from a random arrangement. For our purposes, the tiles represent totes, pallets, or even containers that must be stored very densely, and the objective is to maneuver items to an input–output point for retrieval or processing. We develop analytical results for storage configurations having a single empty location (as in the game) and experimental results for configurations with multiple empty locations. Designs with many empty locations can be made to form aisles, allowing us to compare puzzle‐based designs with traditional aisle‐based designs found in warehousing systems. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007  相似文献   
45.
The Joint Replenishment Problem (JRP) involves production planning for a family of items. The items have a coordinated cost structure whereby a major setup cost is incurred whenever any item in the family is produced, and an item-specific minor setup cost is incurred whenever that item is produced. This paper investigates the performance of two types of cyclical production schedules for the JRP with dynamic demands over a finite planning horizon. The cyclical schedules considered are: (1) general cyclical schedules—schedules where the number of periods between successive production runs for any item is constant over the planning horizon—and (2) power-of-two schedules—a subset of cyclical schedules for which the number of periods between successive setups must be a power of 2. The paper evaluates the additional cost incurred by requiring schedules to be cyclical, and identifies problem characteristics that have a significant effect on this additional cost. © 1997 John Wiley & Sons, Inc. Naval Research Logistics 44: 577–589, 1997.  相似文献   
46.
A probabilistic model is developed that applies to military bombardment, advertising for a mass audience, and other kinds of situations in which striking a target means that less of it is left to strike. The model provides the basis for decision analysis based on marginal gain in such circumstances. Heterogneous resources are considered as well as composite targets. All expenditures are quantized. The model has been developed as part of a computer-based military expert system, to replace a large complex set of expert opinions. In that application it sharply improves efficiency, yet conforms to major tenets of tactical doctrine.  相似文献   
47.
A posynomial geometric programming problem formulated so that the number of objective function terms is equal to the number of primal variables will have a zero degree of difficulty when augmented by multiplying each constraint term by a slack variable and including a surrogate constraint composed of the product of the slack variables, each raised to an undetermined negative exponent or surrogate multiplier. It is assumed that the original problem is canonical. The exponents in the constraint on the product of the slack variables must be estimated so that the associated solution to the augmented problem, obtained immediately, also solves the original problem. An iterative search procedure for finding the required exponents, thus solving the original problem, is described. The search procedure has proven quite efficient, often requiring only two or three iterations per degree of difficulty of the original problem. At each iteration the well-known procedure for solving a geometric programming problem with a zero degree of difficulty is used and so computations are simple. The solution generated at each iteration is optimal for a problem which differs from the original problem only in the values of some of the constraint coefficients, so intermediate solutions provide useful information.  相似文献   
48.
49.
In this article, we examine the problem of producing a spanning Eulerian subgraph in an undirected graph. After the ?-completeness of the general problem is established, we present polynomial-time algorithms for both the maximization and minimization versions where instances are defined on a restricted class of graphs referred to as series-parallel. Some novelties in the minimization case are discussed, as are heuristic ideas.  相似文献   
50.
The production-location problem of a profit maximizing firm is considered. A model is developed for a single firm, facing the joint problems of determining the optimal plant location, the optimal input mix, and the optimal plant size. A homothetic production function is used as the model of the production technologies, and the existence of a sequential “separability” between the production, or input mix, problem and the location problem is demonstrated.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号