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1.
We consider the salvo policy problem, in which there are k moments, called salvos, at which we can fire multiple missiles simultaneously at an incoming object. Each salvo is characterized by a probability pi: the hit probability of a single missile. After each salvo, we can assess whether the incoming object is still active. If it is, we fire the missiles assigned to the next salvo. In the salvo policy problem, the goal is to assign at most n missiles to salvos in order to minimize the expected number of missiles used. We consider three problem versions. In Gould's version, we have to assign all n missiles to salvos. In the Big Bomb version, a cost of B is incurred when all salvo's are unsuccessful. Finally, we consider the Quota version in which the kill probability should exceed some quota Q. We discuss the computational complexity and the approximability of these problem versions. In particular, we show that Gould's version and the Big Bomb version admit pseudopolynomial time exact algorithms and fully polynomial time approximation schemes. We also present an iterative approximation algorithm for the Quota version, and show that a related problem is NP-complete.  相似文献   
2.
Fuel optimizers are decision models (software products) that are increasingly recognized as effective fuel management tools by U.S. truckload carriers. Using the latest price data of every truck stop, these models calculate the optimal fueling schedule for each route that indicates: (i) which truck stop(s) to use, and (ii) how much fuel to buy at the chosen truck stop(s) to minimize the refueling cost. In the current form, however, these models minimize only the fuel cost, and ignore or underestimate other costs that are affected by the models' decision variables. On the basis of the interviews with carrier managers, truck drivers, and fuel‐optimizer vendors, this article proposes a comprehensive model of motor‐carrier fuel optimization that considers all of the costs that are affected by the model's decision variables. Simulation results imply that the proposed model not only attains lower vehicle operating costs than the commercial fuel optimizers, but also gives solutions that are more desirable from the drivers' viewpoint. © 2008 Wiley Periodicals, Inc. Naval Research Logistics, 2008  相似文献   
3.
针对目前海战场信息系统的不足,引入时空数据技术对战场数据建模,并支持设计了海战场时空数据库原型系统.对系统要求的时空查询问题进行归纳,结合海战场数据特性加以分析,为后续的索引建立提供了依据.3D R-tree相较现有的其他时空索引更适用于海战场的环境,并通过扩充部分的弥补了其检索效率的不足.  相似文献   
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在并行离散事件仿真系统中实现仿真模型间的互操作机制需要引入类似HLA中定义的声明管理(DM)和数据分发管理(DDM)服务.我们开发的KD-PADSE高性能并行离散事件仿真环境采用谓词断言和对象代理方法在面向对象的并行离散事件仿真系统中实现了基于平行结构和事件调度机制的声明管理(DM)和数据分发管理(DDM)服务.在以千兆以太网互联的10节点Linux集群计算机上,采用DDM机制后仿真模型每秒(物理时间)可以进行1万次属性更新,是没有采用DDM机制时的20倍,在功能性和性能上验证了该DDM机制在并行离散事件仿真系统中的适用性.  相似文献   
6.
In networks, there are often more than one sources of capacity. The capacities can be permanently or temporarily owned by the decision maker. Depending on the nature of sources, we identify the permanent capacity, spot market capacity, and contract capacity. We use a scenario tree to model the uncertainty, and build a multi‐stage stochastic integer program that can incorporate multiple sources and multiple types of capacities in a general network. We propose two solution methodologies for the problem. Firstly, we design an asymptotically convergent approximation algorithm. Secondly, we design a cutting plane algorithm based on Benders decomposition to find tight bounds for the problem. The numerical experiments show superb performance of the proposed algorithms compared with commercial software. © 2016 Wiley Periodicals, Inc. Naval Research Logistics 63: 600–614, 2017  相似文献   
7.
针对目前高速数据采集中的实时性和同步性问题,提出了一种高速实时数据采集处理设计方案。根据上述方案进行了系统的硬件和软件设计,该系统以FPGA器件作为下位机控制核心,设计了时钟同步、数据采集、数据处理、数据缓存、数据通讯等功能模块;整个系统采用ARM微处理器作为上位机控制核心,基于嵌入式Linux 2.6内核进行软件编程,负责向FPGA发送设置参数和控制指令,同时对数据前端采样和处理数据进行存储、显示、统计等。经测试验证,该方案具有高速率、高精度、同步测量、实时处理、体积小、功耗低等优点。  相似文献   
8.
面向未来E级超级计算机,提出用于故障预测的数据采集框架,能够全面采集与计算结点故障相关的状态数据。采用自适应多层分组数据汇集方法,有效解决随着系统规模增长数据汇集过程开销过大的问题。在TH-1A超级计算机上的实现和测试表明,该数据采集框架具有开销小、扩展性好的优点,能够满足未来大规模系统故障预测数据采集的需求。  相似文献   
9.
This article deals with a two‐person zero‐sum game called a search allocation game (SAG), in which a searcher and a target participate as players. The searcher distributes his searching resources in a search space to detect the target. The effect of resources lasts a certain period of time and extends to some areas at a distance from the resources' dropped points. On the other hand, the target moves around in the search space to evade the searcher. In the history of search games, there has been little research covering the durability and reachability of searching resources. This article proposes two linear programming formulations to solve the SAG with durable and reachable resources, and at the same time provide an optimal strategy of distributing searching resources for the searcher and an optimal moving strategy for the target. Using examples, we will analyze the influences of two attributes of resources on optimal strategies. © 2007 Wiley Periodicals, Inc. Naval Research Logistics 2008  相似文献   
10.
基于Intemet的现代远程教育是一种全新的教育形态。文章讨论了实现高质量的现代远程教育的几种技术支持。  相似文献   
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