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真实感地貌生成算法的研究与实现
引用本文:姚家亮,王红霞.真实感地貌生成算法的研究与实现[J].军械工程学院学报,1995(4).
作者姓名:姚家亮  王红霞
作者单位:军械工程学院计算中心,军械工程学院计算机教研室 石家庄 050003,石家庄 050003
摘    要:介绍一个可生成有真实感三维地貌图的生成算法。该算法通过采用线性插值方法计算地貌各点的高度,引入一适当的观察模型进行视见变换,并采用改进了的浮动水平线算法,依据地形数据信息生成逼真的三维地貌,并用C语言在微机上实现。

关 键 词:地貌生成  消隐  视见变换  等高线

THE IMPLEMENT AND RESEARCH OF THE PROCEDURE FOR GENERATING REALISM LANDFORMS
Yao Jialiang.THE IMPLEMENT AND RESEARCH OF THE PROCEDURE FOR GENERATING REALISM LANDFORMS[J].Journal of Ordnance Engineering College,1995(4).
Authors:Yao Jialiang
Institution:Yao Jialiang (Computerization Center)Wang Hongxia (Teaching and Research Section of Computer)
Abstract:This paper describes the procedure for generating 3 - dimensional landforms graphics with realism. This procedure uses linear interpolation method to calculate the height of every point on the landform, and introduces an proper viewing model to complete the viewing transformation. According to the landform data, it can generate 3 - dimensional landforms graphics. We have implemented it in C language on microcomputer.
Keywords:landforms generating  hiden line removal  viewing transformation  contour  
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