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A continuous submarine versus submarine game
Authors:Eric Langford
Abstract:This paper analyzes, from a game-theoretic standpoint, the simultaneous choice of speeds by a transitor and by an SSK which patrols back and forth perpendicular to the transitor's course. Using idealized acoustic assumptions and a cookie-cutter detection model which ignores counterdetection, we are able to present the problem as a continuous game, and to determine an analytic solution. The results indicate that with these assumptions, there are conditions under which neither a “go fast” nor a “go slow” strategy is optimal. The game provides a good example of a continuous game with a nontrivial solution which can be solved effectively.
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