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单硬件限制下的电磁环境加速绘制
引用本文:冯晓萌,吴玲达,于荣欢,杨超.单硬件限制下的电磁环境加速绘制[J].国防科技大学学报,2016,38(4):69-75.
作者姓名:冯晓萌  吴玲达  于荣欢  杨超
作者单位:装备学院,装备学院,装备学院,装备学院
基金项目:国家自然科学基金项目(61202129)
摘    要:单硬件实现的高效电磁环境绘制适用范围更广;但是,并行光线投射绘制电磁环境时,其效率受硬件性能制约。在研究硬件限制并行光线投射效率的基础上,提出一种面向硬件制约的像素插值方法。当硬件限制并行光线投射绘制不能实时完成时,减少并行投射的光线数量,即部分图像像素由光线投射生成,其余像素插值生成。像素插值以图像质量换取执行效率,当图像更新停顿时重新使用光线投射生成插值获得的像素,以恢复图像内容。实验结果表明,低硬件配置条件下,像素插值能够大幅度提高绘制图像的生成效率。同时,对比多个体数据的绘制效果和误差统计得出:电磁环境数据场最适合使用像素插值方法。

关 键 词:电磁环境  光线投射  硬件限制  像素插值  统一计算设备架构
收稿时间:2015/4/28 0:00:00

Accelerated Rendering for Electromagnetic Environment under Single Device Restriction
FENG Xiaomeng,WU Lingd,YU Ronghuan and YANG Chao.Accelerated Rendering for Electromagnetic Environment under Single Device Restriction[J].Journal of National University of Defense Technology,2016,38(4):69-75.
Authors:FENG Xiaomeng  WU Lingd  YU Ronghuan and YANG Chao
Institution:FENG Xiaomeng;WU Lingda;YU Ronghuan;YANG Chao;Science and Technology on Complex Electronic System Simulation Laboratory,Equipment Academy;Key Laboratory of Information System Engineering,National University of Defense Technology;
Abstract:Rendering electromagnetic environment with a high efficiency based on single device supports more widely use. But the efficiency of parallel ray-casting for rendering electromagnetic environment is restricted by the device. Based on researching the restriction of device for parallel ray-casting, a pixel interpolation method focusing on the restriction is presented. To deal with the restriction the number of rays when casting is reduced, what means a part of pixels in the rendering image are generated by ray-casting and the rest pixels through interpolation. Pixel interpolation gets rendering efficiency at the cost of image quality, so when image update is pause the interpolated pixels will be regenerated to recover image quality. The experiments show that pixel interpolation obviously improves rendering efficiency when implementation on a low device. Comparing the rendering images of some volume data and the errors in these images, the electromagnetic environment data has the best rendering result, which proves that pixels interpolation is useable especially for rendering electromagnetic environment on a low device.
Keywords:electromagnetic environment  ray-casting  device restriction  pixel interpolation  compute unified device architecture
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