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基于 OSG 的战场态势仿真系统的设计与实现
引用本文:吴琼,孙韶杰,刘建,高旺田.基于 OSG 的战场态势仿真系统的设计与实现[J].指挥控制与仿真,2014,36(2):69-74.
作者姓名:吴琼  孙韶杰  刘建  高旺田
作者单位:空军军训器材研究所,空军军训器材研究所,空军军训器材研究所,空军军训器材研究所
摘    要:本文以战场态势信息的三维实时显示为需求,首先根据模块化设计思想,在OSG框架下分析了战场态势的仿真流程,然后详细阐述了实体显示、轨迹显示、标注信息显示的实现方法,最后对所设计的模块进行集成,实现了一个战场态势仿真系统。通过仿真结果表明,本系统的可视化效果好、实时性高、沉浸感强,在未来的信息化战争环境下有着重要的应用价值。

关 键 词:战场态势    OSG  视景仿真

Design and Realization of Battlefield Situation Simulation System based on OSG
WuQiong,SUN Shaojie,liu jian and GAO Wangtian.Design and Realization of Battlefield Situation Simulation System based on OSG[J].Command Control & Simulation,2014,36(2):69-74.
Authors:WuQiong  SUN Shaojie  liu jian and GAO Wangtian
Institution:Air Force Training Equipment Institute,Air Force Training Equipment Institute,Air Force Training Equipment Institute,Air Force Training Equipment Institute
Abstract:With the requirements of three-dimensional real-time display of battlefield situation information, this paper first analyzes simulation process of battlefield situation under the OSG framework according to the idea of modularization design, then explains realization method of entity display, track display and label information display in detail, finally a battlefield situation simulation system is realized by integrating all designed modules. The simulation results show that the proposed system has good visualization effect, high real-time, strong sense of immersion, and it will play an important application role in the future information warfare environment.
Keywords:battlefield situation  OSG  scene simulation
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