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1.
This work is concerned with constructing, analyzing, and finding “mobility chains” for bimatrix games, sequences of equilibrium points along which it is possible for the two players to progress, one equilibrium point at a time, to an equilibrium point that is preferred by both players. The relationship between mobility chains and Nash subsets is established, and some properties of maximal Nash subsets are proved.  相似文献   

2.
本文从系统的观点出发,对n-人非合作对策的解点作了探讨,提出了两类新的Nash平衡点的精选,并证明了其存在性。这两种Nash平衡点分别称之为第一类Nash平衡点和第二类Nash平衡点。第一类Nash平衡点具有冒险性,第二类Nash平衡点具有保守性,二者都满足整体上的最优性。  相似文献   

3.
In this paper, the existence of a saddle point for two-person zero-sum infinite games of a special type is proved. The games have continuous bilinear payoff functions and strategy sets which are convex, noncompact subsets of an infinite-dimensional vector space. The closures of the strategy sets are, however, compact. The payoff functions satisfy conditions which allow the use of dominance arguments to show that points in the closure of a strategy set are dominated by or are strategically equivalent to points in the strategy set itself. Combining the dominance arguments with a well-known existence theorem produces the main result of the paper. The class of games treated is an extension of a class studied by J. D. Matheson, who obtained explicit solutions for the saddle points by using necessary conditions.  相似文献   

4.
针对网络攻防环境中防御方以提高系统生存能力为目的所进行的最优生存防御策略的选取问题,提出了一种基于完全信息动态博弈理论的生存防御策略优化配置算法。将恶意攻击方、故障意外事件及防御方作为博弈的参与人,提出了一种混合战略模式下的三方动态博弈模型,对博弈的主要信息要素进行了说明,以混合战略纳什均衡理论为基础,将原纳什均衡条件式的表达式转化为可计算数值结果的表达式,并据此增加了近似的概念,最后,将提出的模型和近似纳什均衡求解算法应用到一个网络实例中,结果证明了模型和算法的可行性和有效性。  相似文献   

5.
We study the competition problem of purchase and multiretrieval of perishable seasonal produce, where wholesalers purchase and stock their products in the first period, and then retrieve and sell them in subsequent periods. We first consider the duopoly case and assume that the prices are exogenous and fluctuate. In each period, after the price realization, the wholesalers retrieve some stock from their warehouses to satisfy their demands. One wholesaler's unsatisfied customers can switch to another and be satisfied by its left retrieved products. Any unsold retrieved stock has no salvage value and any unsatisfied demand is lost. The unretrieved stock is carried to the next period at a perishable rate. The wholesalers compete for the substitute demand by determining their own purchase and retrieval quantities. We show the existence and uniqueness of a pure-strategy Nash equilibrium, and that the Nash equilibrium strategy has the simple “sell-down-to” structure. We also consider the general N-person game and show the existence of the Nash equilibrium, and characterize the structure of the equilibrium strategy for the symmetric case. In addition, we consider the case with endogenous prices, and show that the problem reduces to a repeated newsvendor game with price and inventory competition. We derive the conditions under which a unique Nash equilibrium exists and characterize the equilibrium strategy. Finally, we conduct numerical studies to examine the impacts of the model parameters on the equilibrium outcomes and to generate managerial insights.  相似文献   

6.
A simultaneous non‐zero‐sum game is modeled to extend the classical network interdiction problem. In this model, an interdictor (e.g., an enforcement agent) decides how much of an inspection resource to spend along each arc in the network to capture a smuggler. The smuggler (randomly) selects a commodity to smuggle—a source and destination pair of nodes, and also a corresponding path for traveling between the given pair of nodes. This model is motivated by a terrorist organization that can mobilize its human, financial, or weapon resources to carry out an attack at one of several potential target destinations. The probability of evading each of the network arcs nonlinearly decreases in the amount of resource that the interdictor spends on its inspection. We show that under reasonable assumptions with respect to the evasion probability functions, (approximate) Nash equilibria of this game can be determined in polynomial time; depending on whether the evasion functions are exponential or general logarithmically‐convex functions, exact Nash equilibria or approximate Nash equilibria, respectively, are computed. © 2017 Wiley Periodicals, Inc. Naval Research Logistics 64: 139–153, 2017  相似文献   

7.
A classic problem in Search Theory is one in which a searcher allocates resources to the points of the integer interval [1, n] in an attempt to find an object which has been hidden in them using a known probability function. In this paper we consider a modification of this problem in which there is a protector who can also allocate resources to the points; allocating these resources makes it more difficult for the searcher to find an object. We model the situation as a two‐person non‐zero‐sum game so that we can take into account the fact that using resources can be costly. It is shown that this game has a unique Nash equilibrium when the searcher's probability of finding an object located at point i is of the form (1 − exp (−λixi)) exp (−μiyi) when the searcher and protector allocate resources xi and yi respectively to point i. An algorithm to find this Nash equilibrium is given. © 2000 John Wiley & Sons, Inc. Naval Research Logistics 47:85–96, 2000  相似文献   

8.
Decentralized decision‐making in supply chain management is quite common, and often inevitable, due to the magnitude of the chain, its geographical dispersion, and the number of agents that play a role in it. But, decentralized decision‐making is known to result in inefficient Nash equilibrium outcomes, and optimal outcomes that maximize the sum of the utilities of all agents need not be Nash equilibria. In this paper we demonstrate through several examples of supply chain models how linear reward/penalty schemes can be implemented so that a given optimal solution becomes a Nash equilibrium. The examples represent both vertical and horizontal coordination issues. The techniques we employ build on a general framework for the use of linear reward/penalty schemes to induce stability in given optimal solutions and should be useful to other multi‐agent operations management settings. © 2005 Wiley Periodicals, Inc. Naval Research Logistics, 2006  相似文献   

9.
This article analyzes a class of stochastic contests among multiple players under risk‐averse exponential utility. In these contests, players compete over the completion of a task by simultaneously deciding on their investment, which determines how fast they complete the task. The completion time of the task for each player is assumed to be an exponentially distributed random variable with rate linear in the player's investment and the completion times of different players are assumed to be stochastically independent. The player that completes the task first earns a prize whereas the remaining players earn nothing. The article establishes a one‐to‐one correspondence between the Nash equilibrium of this contest with respect to risk‐averse exponential utilities and the nonnegative solution of a nonlinear equation. Using the properties of the latter, it proves the existence and the uniqueness of the Nash equilibrium, and provides an efficient method to compute it. It exploits the resulting representation of the equilibrium investments to determine the effects of risk aversion and the differences between the outcome of the Nash equilibrium and that of a centralized version.© 2016 Wiley Periodicals, Inc. Naval Research Logistics 66:4–14, 2019  相似文献   

10.
We extend the noncooperative game associated with the cost spanning tree problem introduced by Bergantiños and Lorenzo (Math Method Oper Res 59(2004), 393–403) to situations where agents have budget restrictions. We study the Nash equilibria, subgame perfect Nash equilibria, and strong Nash equilibria of this game. © 2008 Wiley Periodicals, Inc. Naval Research Logistics 2008  相似文献   

11.
In our original comment, we showed that Hausken's characterization of Nash equilibrium is invalid for much of the parameter space examined and provided necessary conditions for his solution to hold. Most of the comments in his reply are either tangential or irrelevant. However, several of the claims made in the reply reveal continuing misunderstandings and gaps in his understanding. In this rejoinder, we briefly clarify the fundamental issues.  相似文献   

12.
Substitutable product inventory problem is analyzed using the concepts of stochastic game theory. It is assumed that there are two substitutable products that are sold by different retailers and the demand for each product is random. Game theoretic nature of this problem is the result of substitution between products. Since retailers compete for the substitutable demand, ordering decision of each retailer depends on the ordering decision of the other retailer. Under the discounted payoff criterion, this problem is formulated as a two‐person nonzero‐sum stochastic game. In the case of linear ordering cost, it is shown that there exists a Nash equilibrium characterized by a pair of stationary base stock strategies for the infinite horizon problem. This is the unique Nash equilibrium within the class of stationary base stock strategies. © 2002 Wiley Periodicals, Inc. Naval Research Logistics 49: 359–375, 2002; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/nav.10018  相似文献   

13.
It is well‐known that the efficient set of a multiobjective linear programming (MOLP) problem can be represented as a union of the maximal efficient faces of the feasible region. In this paper, we propose a method for finding all maximal efficient faces for an MOLP. The new method is based on a condition that all efficient vertices (short for the efficient extreme points and rays) for the MOLP have been found and it relies on the adjacency, affine independence and convexity results of efficient sets. The method uses a local top‐down search strategy to determine maximal efficient faces incident to every efficient vertex for finding maximal efficient faces of an MOLP problem. To our knowledge, the proposed method is the first top‐down search method that uses the adjacency property of the efficient set to find all maximal efficient faces. We discuss this and other advantages and disadvantages of the algorithm. We also discuss some computational experience we have had with our computer code for implementing the algorithm. This computational experience involved solving several MOLP problems with the code.  相似文献   

14.
In this paper we study a capacity allocation problem for two firms, each of which has a local store and an online store. Customers may shift among the stores upon encountering a stockout. One question facing each firm is how to allocate its finite capacity (i.e., inventory) between its local and online stores. One firm's allocation affects the decision of the rival, thereby creating a strategic interaction. We consider two scenarios of a single‐product single‐period model and derive corresponding existence and stability conditions for a Nash equilibrium. We then conduct sensitivity analysis of the equilibrium solution with respect to price and cost parameters. We also prove the existence of a Nash equilibrium for a generalized model in which each firm has multiple local stores and a single online store. Finally, we extend the results to a multi‐period model in which each firm decides its total capacity and allocates this capacity between its local and online stores. A myopic solution is derived and shown to be a Nash equilibrium solution of a corresponding “sequential game.” © 2006 Wiley Periodicals, Inc. Naval Research Logistics, 2006  相似文献   

15.
The contest-theoretic literature on the attack and defense of networks of targets focuses primarily on pure-strategy Nash equilibria. Hausken's 2008 European Journal of Operational Research article typifies this approach, and many of the models in this literature either build upon this model or utilize similar techniques. We show that Hausken's characterization of Nash equilibrium is invalid for much of the parameter space examined and provides necessary conditions for his solution to hold. The complete characterization of mixed-strategy equilibria remains an open problem, although there exist solutions in the literature for special prominent cases.  相似文献   

16.
A sequential decision problem is considered in which N particles have to cross a given field. Two alternative crossing paths are available. An unknown number of absorption points J1 and J2 are planted at each of the crossing paths. The bivariate prior distribution of (J1,J2) is given. If a particle passes close to an absorption point it may survive with probability s, 0 < s < 1. If a particle is absorbed, both the particle and the absorption point are ruined. There is no replacement of ruined absorption points. All absorption points act independently. The particles crciss the field in a consecutive order, and a crossing path can be chosen for each particle. The objective is to maximize the expected number of survivors. The Bayes sequential procedure is characterized. The csmditions under which the Bayes strategy is determined by the maximal posterior survival probabilities are specified.  相似文献   

17.
This article studies a firm that procures a product from a supplier. The quality of each product unit is measured by a continuous variable that follows a normal distribution and is correlated within a batch. The firm conducts an inspection and pays the supplier only if the product batch passes the inspection. The inspection not only serves the purpose of preventing a bad batch from reaching customers but also offers the supplier an incentive to improve product quality. The firm determines the acceptance sampling plan, and the supplier determines the quality effort level in either a simultaneous game or a Stackelberg leadership game, in which both parties share inspection cost and recall loss caused by low product quality. In the simultaneous game, we identify the Nash equilibrium form, provide sufficient conditions that guarantee the existence of a pure strategy Nash equilibrium, and find parameter settings under which the decentralized and centralized supply chains achieve the same outcome. By numerical experiments, we show that the firm's acceptance sampling plan and the supplier's quality effort level are sensitive to both the recall loss sharing ratio and the game format (i.e., the precommitment assumption of the inspection policy). © 2013 Wiley Periodicals, Inc. Naval Research Logistics, 2013  相似文献   

18.
This paper considers evolutionarily stable decisions about whether to initiate violent conflict rather than accepting a peaceful sharing outcome. Focusing on small sets of players such as countries in a geographically confined area, we use the concept of evolutionary stability in finite populations. We find that players’ evolutionarily stable preferences widen the range of peaceful resource allocations that are rejected in favor of violent conflict, compared to the Nash equilibrium outcomes. Relative advantages in fighting strength are reflected in the equilibrium set of peaceful resource allocations.  相似文献   

19.
In this paper, we consider a general covering problem in which k subsets are to be selected such that their union covers as large a weight of objects from a universal set of elements as possible. Each subset selected must satisfy some structural constraints. We analyze the quality of a k-stage covering algorithm that relies, at each stage, on greedily selecting a subset that gives maximum improvement in terms of overall coverage. We show that such greedily constructed solutions are guaranteed to be within a factor of 1 − 1/e of the optimal solution. In some cases, selecting a best solution at each stage may itself be difficult; we show that if a β-approximate best solution is chosen at each stage, then the overall solution constructed is guaranteed to be within a factor of 1 − 1/eβ of the optimal. Our results also yield a simple proof that the number of subsets used by the greedy approach to achieve entire coverage of the universal set is within a logarithmic factor of the optimal number of subsets. Examples of problems that fall into the family of general covering problems considered, and for which the algorithmic results apply, are discussed. © 1998 John Wiley & Sons, Inc. Naval Research Logistics 45: 615–627, 1998  相似文献   

20.
简要介绍了军事虚拟仓库及其组织结构形式.以及博弈论的相关知识。结合军事后勤系统的特点,采用完全信息静态博弈纳什均衡的方法分析了军事虚拟仓库的组织结构模式,在假设的合理的条件下模拟3种组织形式的博弈过程。通过各个模型的最终纳什均衡,指出了3种组织结构形式运作的结果和其积极因素、消极因素、噪声构成.结合我军现有的后勤保障体制,提出现行保障体制的合理与不合理的地方,并给出了改进方案,对优化全军后方仓库布局及管理和战备物资储备及应急保障有着重要意义,可以为总部决策提供咨询建议。  相似文献   

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