共查询到20条相似文献,搜索用时 0 毫秒
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利用集群搜索对策的理论与方法 ,建立了集群对固定目标的一类搜索对策模型 ,给出了集群的ε -最优搜寻策略 ,并考虑了其在搜索过程中的应用 相似文献
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Assume the payoffs of a matrix game are concave in the index of the maximizing player. That player is shown to have an optimal strategy which uses at most two consecutive pure strategies, identifiable through approximate solution of a related continuous game. Generalizations are given, and the results are applied to a motivating hidden-target model due to Shapley. © 1994 John Wiley & Sons, Inc. 相似文献
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J. J. Lagemann 《海军后勤学研究》1967,14(1):89-99
A new method has been developed f o r solving the transportation problem. This method is a modification and a generalization of the method for solving the multiple assignment problem developed by Dr. A. J. Hoffman and Dr. H. M. Markowitz. This method is of interest for several reasons. In the first place it is significantly different from all other methods for solving the trans -portation problem known to the author. Secondly, it is moderately simple touse and understand. Thirdly, and perhaps most important, it has proved to be very adaptable tri high-speed computer operations. It is now being used by several branches of the armed services. 相似文献
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附连水质量的边界元法求解 总被引:1,自引:0,他引:1
研究了计算水下结构动态响应中附连水质量的边界元方法;根据数值积分和边界元法的原理,应用直线单元对结构边界进行离散,将原有表达形式中复杂的曲线积分转化成可直接计算的数值积分形式,从而解决了奇异积分的问题;得到了更适于直接计算的系数矩阵和向量的表达形式,使边界元法更方便地应用于计算无限流场中不规则截面物体的附连水质量.最后,给出了典型算例,并与经典计算结果比较,误差均在4%以内. 相似文献
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Alvin E. Roth 《海军后勤学研究》1978,25(2):365-367
We consider a class of asymmetric two-person games played on graphs, and characterize all the positions in the game. 相似文献
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In this note we describe a local-search heuristic (LSH) for large non-unicost set-covering problems (SCPs). The new heuristic is based on the simulated annealing algorithm and uses an improvement routine designed to provide low-cost solutions within a reasonable amount of CPU time. The solution costs associated with the LSH compared very favorably to the best previously published solution costs for 20 large SCPs taken from the literature. In particular, the LSH yielded new benchmark solutions for 17 of the 20 test problems. We also report that, for SCPs where column cost is correlated with column coverage, the new heuristic provides solution costs competitive with previously published results for comparable problems. © 1995 John Wiley & Sons, Inc. 相似文献
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S. H. Tijs 《海军后勤学研究》1981,28(1):153-156
For the family D, consisting of those zero-sum two-person games which have a value, the value-function on D is characterized by four properties called objectivity, monotony, symmetry and sufficiency. 相似文献
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John W. Wingate 《海军后勤学研究》1974,21(2):299-306
In this paper, the existence of a saddle point for two-person zero-sum infinite games of a special type is proved. The games have continuous bilinear payoff functions and strategy sets which are convex, noncompact subsets of an infinite-dimensional vector space. The closures of the strategy sets are, however, compact. The payoff functions satisfy conditions which allow the use of dominance arguments to show that points in the closure of a strategy set are dominated by or are strategically equivalent to points in the strategy set itself. Combining the dominance arguments with a well-known existence theorem produces the main result of the paper. The class of games treated is an extension of a class studied by J. D. Matheson, who obtained explicit solutions for the saddle points by using necessary conditions. 相似文献
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利用模态迭加法进行动响应分析应注意的问题 总被引:2,自引:3,他引:2
陈志坚 《海军工程大学学报》2002,14(5):22-25
采用MSC-MARC程序的模态迭加法,对具有指数规律冲击载荷作用下的简支矩形板进行了响应计算,指出并讨论了应用模态迭加法求解结构动响应时应注意的几个问题. 相似文献
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The loading problem involves the optimal allocation of n objects, each having a specified weight and value, to m boxes, each of specified capacity. While special cases of these problems can be solved with relative ease, the general problem having variable item weights and box sizes can become very difficult to solve. This paper presents a heuristic procedure for solving large loading problems of the more general type. The procedure uses a surrogate procedure for reducing the original problem to a simpler knapsack problem, the solution of which is then employed in searching for feasible solutions to the original problem. The procedure is easy to apply, and is capable of identifying optimal solutions if they are found. 相似文献
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Alvin E. Roth 《海军后勤学研究》1982,29(3):521-527
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This article is concerned with the minimization of the maximal value of a set of linear functions subject to linear constraints. It is well known that this problem can be transformed into a standard linear programming problem by introducing an additional variable. In case index sets of nonzero coefficients of the variables contained in each function are mutually exclusive, the constraints of the associated LP problem exhibit the almost-GUB structure. We devised a technique which reduces the number of arithmetic operations by exploiting this special structure. Computational results are also presented, which indicates that our method is more efficient than the ordinary revised simplex method. 相似文献
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V. Venkateswaran 《海军后勤学研究》1991,38(5):679-698
In recent years, much attention has focused on mathematical programming problems with equilibrium constraints. In this article we consider the case where the constraints are complementarity constraints. Problems of this type arise, for instance, in the design of traffic networks. We develop here a descent algorithm for this problem that will converge to a local optimum in a finite number of iterations. The method involves solving a sequence of subproblems that are linear programs. Computational tests comparing our algorithm with the branch-and-bound algorithm in [7] bear out the efficacy of our method. When solving large problems, there is a definite advantage to coupling both methods. A local optimum incumbent provided by our algorithm can significantly reduce the computational effort required by the branch-and-bound algorithm. 相似文献
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John E. Morrill 《海军后勤学研究》1966,13(1):49-69
This paper discusses the one-person economic survival game model with a discrete probability distribution for the contribution to surplus variable. The general game model and strategies in these games are examined, and necessary conditions which an undominated, stationary strategy must satisfy are obtained. For a special class of these games a mathematical formulation of the value of the game is given, and examples and theorems which relate to undominated strategies in this class are presented. This paper, in some sense, is a sequel to a portion of a paper by Shubik and Thompson [7] which appeared in this journal. 相似文献