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131.
The problem of determining multicommodity flows over a capacitated network subject to resource constraints may be solved by linear programming; however, the number of potential vectors in most applications is such that the standard arc-chain formulation becomes impractical. This paper describes an approach—an extension of the column generation technique used in the multicommodity network flow problem—that simultaneously considers network chain selection and resource allocation, thus making the problem both manageable and optimal. The flow attained is constrained by resource availability and network capacity. A minimum-cost formulation is described and an extension to permit the substitution of resources is developed. Computational experience with the model is discussed.  相似文献   
132.
133.
This paper describes the background of the Office of Management Budget Circular A-21, “Principles for Determining Costs Applicable to Grants, Contracts, and Other Agreements with Educational Institutions,” that describes the requirement for effort reporting. A sampling procedure is proposed as an alternative to 100% reporting.  相似文献   
134.
A single component system is assumed to progress through a finite number of increasingly bad levels of deterioration. The system with level i (0 ≤ i ≤ n) starts in state 0 when new, and is definitely replaced upon reaching the worthless state n. It is assumed that the transition times are directly monitored and the admissible class of strategies allows substitution of a new component only at such transition times. The durations in various deterioration levels are dependent random variables with exponential marginal distributions and a particularly convenient joint distribution. Strategies are chosen to maximize the average rewards per unit time. For some reward functions (with the reward rate depending on the state and the duration in this state) the knowledge of previous state duration provides useful information about the rate of deterioration.  相似文献   
135.
This work is concerned with a particular class of bimatrix games, the set of equilibrium points of which games possess many of the properties of solutions to zero-sum games, including susceptibility to solution by linear programming. Results in a more general setting are also included. Some of the results are believed to constitute interesting potential additions to elementary courses in game theory.  相似文献   
136.
The reliability of a serial production line is optimized with respect to the location of a single buffer. The problem was earlier defined and solved by Soyster and Toof for the special case of an even number of machines all having equal probability of failure. In this paper we generalize the results for any number of machines and remove the restriction of identical machine reliabilities. In addition, an analysis of multibuffer systems is presented with a closed form solution for the reliability when both the number of buffers and their capacity is limited. For the general multibuffer system we present an approach for determining system reliability.  相似文献   
137.
Data on 23 lots of various aircraft programs were gathered. Total engineering man-hours, and information on performance, weight, area, avionics systems, data, and schedule were subjected to least squares analysis. An equation is presented which indicates a relationship between total engineering manhours and a set of seven predictor variables. While the equation derived could only be used with confidence by the manufacturer whose data was analyzed, this article should be looked upon as demonstrating a method of data analysis which others may also find useful, not only for predicting engineering manhours in major aircraft programs, but also in other situations where there is an abundance of possible predictor variables, and the problem is to sort out a meaningful subset of these variables. In order to demonstrate the viability of the formula obtained, comparisons were made with various bid programs.  相似文献   
138.
Suppose x1, x2, … are independently distributed random variables with Pr (xi = 1) = Pr(xi = ?1) = 1/2, and let sn =

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139.
A mathematical model is developed that enables organization and manpower planners to quantify the inefficiencies involved in rapid buildups of organizations, such as is frequently found in the aerospace industry shortly after the award of a major contract. Consideration is given to the time required to train, indoctrinate, and familiarize new workers with their jobs and the general program aspects. Once trained, workers are assumed to be productive. If the ratio of untrained to trained workers exceeds a critical value, called the buildup threshold, then the performance of the trained workers is degraded to the extent that they are no longer 100 percent efficient until this ratio returns to a value less than the threshold. The model is sufficiently general to consider an arbitrary manpower plan with more than one peak or valley. The model outputs are functions of real time and consist of the fraction of the total labor force which is productive, the fraction of the total labor units expended for nonproductive effort, the cumulative labor costs for productive effort, and the cumulative labor cost for all effort.  相似文献   
140.
In this paper applications of results obtained by these authors for a generalized version of a problem proposed by Smirnov, are considered. The areas of application explored are system interface, queueing, transportation flow, and sequential analysis. The included table should be invaluable to the reader in applying these results. Finally the relationship between the limiting and exact expressions relating to this table is also explored.  相似文献   
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