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11.
迟延年 《国防科技》2010,31(6):18-21
文章研究为了在未来空地作战中占据优势,空地制导武器正朝着远程化、精准化、小型化、高能化和网络化的方向发展。远程化可以确保战机实施有效的"防区外攻击";精准化可以确保"首发命中",提高战机生存能力;小型化可以提高战机的载弹量,同时减少爆炸后的附带损伤,降低负面效应;高能化可以确保"小炸弹具有大威力";网络化则使弹药在发射后其制导信息仍然能够随着目标的变化而及时得到更新,确保命中目标。  相似文献   
12.
The sequential order statistics (SOS) are a good way to model the lifetimes of the components in a system when the failure of a component at time t affects the performance of the working components at this age t. In this article, we study properties of the lifetimes of the coherent systems obtained using SOS. Specifically, we obtain a mixture representation based on the signature of the system. This representation is used to obtain stochastic comparisons. To get these comparisons, we obtain some ordering properties for the SOS, which in this context represent the lifetimes of k‐out‐of‐n systems. In particular, we show that they are not necessarily hazard rate ordered. © 2011 Wiley Periodicals, Inc. Naval Research Logistics, 2011  相似文献   
13.
In this article, we consider the concurrent open shop scheduling problem to minimize the total weighted completion time. When the number of machines is arbitrary, the problem has been shown to be inapproximable within a factor of 4/3 ‐ ε for any ε > 0 if the unique games conjecture is true in the literature. We propose a polynomial time approximation scheme for the problem under the restriction that the number of machines is fixed. © 2011 Wiley Periodicals, Inc. Naval Research Logistics, 2011  相似文献   
14.
装备研制方案评估的群决策方法研究   总被引:2,自引:3,他引:2  
针对装备研制方案的群决策问题,分析了常规决策方法的不足之处,并指出在某些情况下,按照常规的处理思路,可能会将合理的方案当成劣解而无意中排除。提出采用改进的优序法来解决装备研制方案的群决策问题,从而达到提高决策质量的目的,给出了计算实例。  相似文献   
15.
We study sequencing situations with a fixed initial order and linear cost functions. Cost savings can be obtained by rearranging jobs. Next to finding an optimal order, an additional issue is formed by the division of these savings. Cooperative game theory studies this issue. A common assumption states that cooperation between players is restricted to groups that are connected according to the initial order. The value of disconnected groups is defined additively over their connected components. In this paper we allow players in disconnected coalitions to switch places as long as they do not hurt the players not in the coalition under consideration. The resulting games are called relaxed sequencing games. Although they have been studied before, no general results on stable profit divisions have been derived so far. In this paper we prove that relaxed sequencing games have a nonempty core, i.e., they all have stable profit divisions. © 2006 Wiley Periodicals, Inc. Naval Research Logistics, 2006  相似文献   
16.
Many cooperative games, especially ones stemming from resource pooling in queueing or inventory systems, are based on situations in which each player is associated with a single attribute (a real number representing, say, a demand) and in which the cost to optimally serve any sum of attributes is described by an elastic function (which means that the per‐demand cost is non‐increasing in the total demand served). For this class of situations, we introduce and analyze several cost allocation rules: the proportional rule, the serial cost sharing rule, the benefit‐proportional rule, and various Shapley‐esque rules. We study their appeal with regard to fairness criteria such as coalitional rationality, benefit ordering, and relaxations thereof. After showing the impossibility of combining coalitional rationality and benefit ordering, we show for each of the cost allocation rules which fairness criteria it satisfies. © 2017 Wiley Periodicals, Inc. Naval Research Logistics 64: 271–286, 2017  相似文献   
17.
We study a setting with a single type of resource and with several players, each associated with a single resource (of this type). Unavailability of these resources comes unexpectedly and with player‐specific costs. Players can cooperate by reallocating the available resources to the ones that need the resources most and let those who suffer the least absorb all the costs. We address the cost savings allocation problem with concepts of cooperative game theory. In particular, we formulate a probabilistic resource pooling game and study them on various properties. We show that these games are not necessarily convex, do have non‐empty cores, and are totally balanced. The latter two are shown via an interesting relationship with Böhm‐Bawerk horse market games. Next, we present an intuitive class of allocation rules for which the resulting allocations are core members and study an allocation rule within this class of allocation rules with an appealing fairness property. Finally, we show that our results can be applied to a spare parts pooling situation.  相似文献   
18.
The use of a single vendor for each inventoried item is usually assumed in most of the inventory models. However, there are situations where the use of more than one vendor should be considered, especially when lead times are stochastic. This research presents a theoretical investigation of the effect of cost structures on the relative performance of sole-sourcing versus dual-sourcing inventory control policies. We show that except for cases where the ordering cost is high, the lead-time variability is low, or the customer service level is low, dual sourcing performs better than sole sourcing under the normally distributed demand and shifted-exponential lead times. Moreover, the computational results indicate the dual sourcing provides a better service level than sole sourcing at the optimal solutions, and that dual sourcing results in larger order quantities than sole sourcing, which suggests that attractive quantity discounts may not be in jeopardy when dual sourcing is employed. Finally, because it is generally known that multiple sourcing can enhance the competition among suppliers, material managers should consider splitting purchase orders when two equally qualified suppliers are available. © 1994 John Wiley & Sons, Inc.  相似文献   
19.
针对一个新的三维自治混沌系统,研究了该系统的控制与同步现象。根据李雅普诺夫稳定性理论,运用自适应控制方法对该系统进行了混沌控制,设计了实现其同步的一个非线性控制器,运用Matlab数值仿真验证了设计的有效性。  相似文献   
20.
针对电机的电磁振动噪声问题,发现了提高电机气隙磁密的正弦性不一定能够降低电机的振动噪声。鉴于此,分析了引起电机振动和噪声的主要力波阶次和频率,并探究了气隙磁密3次谐波与电机振动噪声的具体函数关系。为了分析引起电机振动和噪声的主要力波阶次和频率,在利用解析法的基础上排出力波表,确定了主要噪声源。为了探究气隙磁密3次谐波对电机振动噪声的影响,建立了气隙磁密及径向力波的数学模型,并通过遗传算法求解了电机气隙磁密3次谐波的最佳幅值。分析结果显示,提高气隙磁密正弦性不一定能够降低电机振动噪声,气隙磁密3次谐波在一定范围内存在最优值使得电机振动噪声最小。分析结果为低噪声电机的设计提供了参考依据。  相似文献   
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