首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   453篇
  免费   10篇
  2021年   7篇
  2019年   9篇
  2018年   5篇
  2017年   4篇
  2016年   9篇
  2014年   9篇
  2013年   81篇
  2012年   4篇
  2010年   3篇
  2009年   7篇
  2007年   12篇
  2005年   3篇
  2004年   4篇
  2003年   8篇
  2002年   7篇
  2001年   3篇
  2000年   3篇
  1999年   3篇
  1998年   10篇
  1997年   10篇
  1996年   10篇
  1995年   5篇
  1994年   6篇
  1993年   11篇
  1992年   9篇
  1991年   11篇
  1990年   10篇
  1989年   20篇
  1988年   14篇
  1987年   9篇
  1986年   14篇
  1985年   7篇
  1984年   4篇
  1983年   3篇
  1982年   10篇
  1981年   8篇
  1980年   9篇
  1979年   9篇
  1978年   8篇
  1977年   7篇
  1976年   6篇
  1975年   8篇
  1974年   9篇
  1973年   6篇
  1972年   4篇
  1971年   9篇
  1970年   6篇
  1969年   8篇
  1967年   5篇
  1948年   4篇
排序方式: 共有463条查询结果,搜索用时 15 毫秒
31.
A generalization of the equi-partitioning problem, termed the 2D-Partition Problem, is formulated. The motivation is an aircraft maintenance scheduling problem with the following characteristics. The complete maintenance overhaul of a single aircraft requires the completion of some 350 tasks. These tasks require a varying number of technicians working at the same time. For large subsets of these 350 tasks, the constraining resource is physical space—tasks must be completed in a physical space of limited size such as the cockpit. Furthermore, there is no precedence relationship among the tasks. For each subset, the problem is to schedule the tasks to minimize makespan. Let m denote the maximum number of technicians that can work at the same time in the physical area under consideration. We present optimization algorithms for m = 2 and 3. © 1996 John Wiley & Sons, Inc.  相似文献   
32.
In an endeavor to broaden the application of scheduling models to decisions involving the use of a manager's time we use simulation to investigate the performance of a number of simple algorithms (including eight priority rules and a construction heuristic) in a dynamic setting with tasks arriving (randomly) and scheduling decisions being made, over time. We compare these simple methods relative to a bound that uses an adjacent pairwise interchange algorithm. We model uncertainty in task durations, and costs being incurred for early and tardy task completion (representative of JIT settings). In addition to evaluating the efficacy of the scheduling rules and various preemption strategies (using ANOVA), we highlight the managerial implications of the effects of eight environmental parameters. © 1996 John Wiley & Sons, Inc.  相似文献   
33.
Many Markov chain models have very large state spaces, making the computation of stationary probabilities very difficult. Often the structure and numerical properties of the Markov chain allows for more efficient computation through state aggregation and disaggregation. In this article we develop an efficient exact single pass aggregation/disaggregation algorithm which exploits structural properties of large finite irreducible mandatory set decomposable Markov chains. The required property of being of mandatory set decomposable structure is a generalization of several other Markov chain structures for which exact aggregation/disaggregation algorithms exist. © 1995 John Wiley & Sons, Inc.  相似文献   
34.
A new algorithm is presented for finding maximal and maximum value flows in directed single-commodity networks. Commonly algorithms developed for this problem find a maximal flow by gradually augmenting (increasing) a feasible flow to a maximal flow. In the presented algorithm, at the beginning of each step or iteration, the flow on arcs is assigned to flow capacity. This may lead to an infeasible flow violating flow conservation at some nodes. During two passes of a MAIN step, consisting of a forward pass and a backward pass, the flow is reduced on some arcs to regain feasibility. The network is then pruned by omitting saturated arcs, and the process is repeated. The parallel implementation of the algorithm applies the two main steps at the same time to the same network. The outputs of the two steps are compared and the processing continues with the higher feasible flow. The algorithm is simple, intuitive, and efficient. © 1993 John Wiley & Sons, Inc.  相似文献   
35.
Assessing the effects of changes in weapons systems or battle tactics is difficult because of the variations in battles and the resulting instability of measures of combat effectiveness. Even under the relatively stable conditions of designed combat exercises, traditional measures may fail to reflect important battle events and dynamics. This variation in results makes the design, conduct, and evaluation of combat experiments, combat simulations, and combat training exercises a challenging endeavor, indeed. We develop and examine a combat measure of effectiveness, based on Lanchester models, which we call the battle trace. The battle trace is a measure of ongoing battle results, measured as a function of time into the battle. We describe how such measures might contribute to assessing effects of changing certain battle parameters. We suggest applications of these ideas to developing combat simulations and to enhancing combat training exercises.  相似文献   
36.
This article details several procedures for using path control variates to improve the accuracy of simulation-based point and confidence-interval estimators of the mean completion time of a stochastic activity network (SAN). Because each path control variate is the duration of the corresponding directed path in the network from the source to the sink, the vector of selected path controls has both a known mean and a known covariance matrix. This information is incorporated into estimation procedures for both normal and nonnormal responses. To evaluate the performance of these procedures experimentally, we examine the bias, variance, and mean square error of the controlled point estimators as well as the average half-length and coverage probability of the corresponding confidence-interval estimators for a set of SANs in which the following characteristics are systematically varied: (a) the size of the network (number of nodes and arcs); (b) the topology of the network; (c) the percentage of activities with exponentially distributed durations; and (d) the relative dominance of the critical path. The experimental results show that although large improvements in accuracy can be achieved with some of these procedures, the confidence-interval estimators for normal responses may suffer serious loss of coverage probability in some applications.  相似文献   
37.
Cumulative search-evasion games (CSEGs) are two-person zero-sum search-evasion games where play proceeds throughout some specified period without interim feedback to either of the two players. Each player moves according to a preselected plan. If (Xt, Yt,) are the positions of the two players at time t, then the game's payoff is the sum over t from 1 to T of A(Xt, Yt, t). Additionally, all paths must be “connected.” That is, the finite set of positions available for a player in any time period depends on the position selected by that player in the previous time period. One player attempts to select a mixed strategy over the feasible T-time period paths to maximize the expected payoff. The other minimizes. Two solution procedures are given. One uses the Brown-Robinson method of fictitious play and the other linear programming. An example problem is solved using both procedures.  相似文献   
38.
39.
In Turner and Holmes [8] a model for evasive vehicle movement along a fixed track is developed within the mathematical framework of a two-state semi-Markov process. They derive a number of analytical properties of the model. In this article we address problems concerning the estimation of parameters in the model and the construction of data-based prediction equations.  相似文献   
40.
Since the end of the Cold War the process of nation building has become a priority in the attempt to maintain world order and security in the wake of the instability and devastation wrought by failed and war-torn states. The proliferation of nation-building missions has led to their diversification and the need to marshal a vast array of resources in order to attain substantial levels of success. This article deals with a new and important component of peacekeeping and nation-building missions, that of civilian policing. The article outlines the goals of using civilian police officers in nation-building missions and discusses a variety of problems (pragmatic, legal, and cultural) that policing may introduce to such missions. This discussion is focused around the civilian policing component of the United Nations Mission in Kosovo. It delineates the successes and hardships so far experienced during the mission in Kosovo and explores the insights that the mission may provide for similar projects in the future.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号