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281.
A number of results pertaining to preservation of aging properties (IFR, IFRA etc.) under various shock models are available in the literature. Our aim in this paper is to examine in the same spirit, the preservation of unimodality under various shock models. For example, it is proved that in a non-homogeneous Poisson shock model if {pk}K≥0, the sequence of probabilities with which the device fails on the kth shock, is unimodal then under some suitable conditions on the mean value function Λ (t), the corresponding survival function is also unimodal. The other shock models under which the preservation of unimodality is considered in this paper are pure birth shock model and a more general shock model in which shocks occur according to a general counting process. © 1999 John Wiley & Sons, Inc. Naval Research Logistics 46: 952–957, 1999  相似文献   
282.
We discuss the problem of scheduling several jobs on a single machine with the objective of minimizing the weighted mean absolute deviation of flow times around the weighted mean flow time. We first show that the optimal schedule is W-shaped. For the unweighted case, we show that all optimal schedules are V-shaped. This characterization enables us to show that the problem is NP-hard. We then provide a pseudopolynomial algorithm for the unweighted problem. Finally, we consider three heuristic algorithms for the unweighted problem and report computational experience with these algorithms. © 1998 John Wiley & Sons, Inc. Naval Research Logistics 45: 297–311, 1998  相似文献   
283.
The article explores Italian Air Force (ITAF) officers’ perceptions of military transformation and of changes in the global security environment. While several studies have addressed the challenges faced by European armed forces in the last two decades, the methods used have been rather uniform, mostly relying on in-depth case studies through qualitative interviews and analysis of strategic documents and budgets. Using data from an original, and unique, survey conducted among ITAF captains (N = 286), this article focuses on servicemen’s attitudes towards the transformations of the global security environment and the changes occurring (and needed) within the Italian Air Force. After describing the “military view” on these topics, the article provides preliminary statistical evidence on the links between individual experiences, views, and change. The research aims to contribute to the broader debate on military transformation by adding a novel dimension of analysis and providing new insights on the micro-level aspects of learning.  相似文献   
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Abstract

The U.S. Department of Defense (DoD) and the U.S. Department of Veterans Affairs (VA) need to bridge a gap in their understanding of service members’ health outcomes and the issues involved in treatment, such as cost. In addition, clinicians and policy analysts must overcome existing knowledge barriers. Clinicians need to be aware of policy changes that will affect their patient load in numbers and in treatment needs. Policy analysts need to be aware of issues relevant to clinical treatment, such as quality and timeliness of care. Given the need for services and support to military personnel and families, and the fact that the fastest growing expenses in defense are health care costs, a multi-disciplinary line of research will help lawmakers understand the most efficient and effective resource use across the health care services.  相似文献   
286.
How do we understand combat effectiveness – soldiers’ performance in battle? Despite the broad consensus that understanding combat effectiveness is important both for scholars and policymakers, there is widespread disagreement about what combat effectiveness is. More specifically, studies of effectiveness tend to focus on either the skill of soldiers in battle, or their will to fight. Yet both skill and will are essential components of an effective fighting force. This article argues that understanding combat effectiveness requires understanding both of these key components of effectiveness. In other words, combat effectiveness requires both the skill and will to engage the enemy in an organized manner. It then demonstrates the usefulness of this conceptualization by applying it to the cases of British, Indian, and Australian forces fighting the Japanese during the Second World War. Only when scholars are talking about the same concept will our understanding of the conditions under which militaries are effective in battle progress. By comparing different units fighting the same opponent under the same material conditions, I demonstrate that units vary both in their combat skill and their will to fight, and that understanding their effectiveness in battle requires analyzing both of these key factors.  相似文献   
287.
We consider stochastic scheduling models which have the natural character that jobs improve while being processed, but deteriorate (and may possibly leave the system altogether) while processing is diverted elsewhere. Such restless bandit problems are shown to be indexable in the sense of Whittle. A numerical study which elucidates the strong performance of the resulting index policy is complemented by a theoretical study which demonstrates the optimality of the index policy under given conditions and which develops performance guarantees for the index heuristic more generally. © 2002 Wiley Periodicals, Inc. Naval Research Logistics 49: 706–721, 2002; Published online in Wiley InterScience (www.interscience.wiley.com). DOI 10.1002/nav.10036  相似文献   
288.
In an accumulation game, a HIDER attempts to accumulate a certain number of objects or a certain quantity of material before a certain time, and a SEEKER attempts to prevent this. In a continuous accumulation game the HIDER can pile material either at locations $1, 2, …, n, or over a region in space. The HIDER will win (payoff 1) it if accumulates N units of material before a given time, and the goal of the SEEKER will win (payoff 0) otherwise. We assume the HIDER can place continuous material such as fuel at discrete locations i = 1, 2, …, n, and the game is played in discrete time. At each time k > 0 the HIDER acquires h units of material and can distribute it among all of the locations. At the same time, k, the SEEKER can search a certain number s < n of the locations, and will confiscate (or destroy) all material found. After explicitly describing what we mean by a continuous accumulation game on discrete locations, we prove a theorem that gives a condition under which the HIDER can always win by using a uniform distribution at each stage of the game. When this condition does not hold, special cases and examples show that the resulting game becomes complicated even when played only for a single stage. We reduce the single stage game to an optimization problem, and also obtain some partial results on its solution. We also consider accumulation games where the locations are arranged in either a circle or in a line segment and the SEEKER must search a series of adjacent locations. © 2002 John Wiley & Sons, Inc. Naval Research Logistics, 49: 60–77, 2002; DOI 10.1002/nav.1048  相似文献   
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