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211.
This paper presents the results and the method of analysis for an attack-defense game involving allocation of resources. Each player is assumed to have several different types of resources to be divided in optimal fashion among a fixed set of targets. The payoff function of the game is convex. The “No Soft-Spot” principle of M. Dresher, and the concept of the generalized inverse of a matrix are used to determine optimal strategies for each player and the value of the game.  相似文献   
212.
The search theory open literature has paid little, if any, attention to the multiple-searcher, moving-target search problem. We develop an optimal branch-and-bound procedure and six heuristics for solving constrained-path problems with multiple searchers. Our optimal procedure outperforms existing approaches when used with only a single searcher. For more than one searcher, the time needed to guarantee an optimal solution is prohibitive. Our heuristics represent a wide variety of approaches: One solves partial problems optimally, two use paths based on maximizing the expected number of detections, two are genetic algorithm implementations, and one is local search with random restarts. A heuristic based on the expected number of detections obtains solutions within 2% of the best known for each one-, two-, and three-searcher test problem considered. For one- and two-searcher problems, the same heuristic's solution time is less than that of other heuristics. For three-searcher problems, a genetic algorithm implementation obtains the best-known solution in as little as 20% of other heuristic solution times. © 1996 John Wiley & Sons, Inc.  相似文献   
213.
Items are characterized by a set of attributes (T) and a collection of covariates (X) associated with those attributes. We wish to screen for acceptable items (TCT), but T is expensive to measure. We envisage a two-stage screen in which observation of X_ is used as a filter at the first stage to sentence most items. The second stage involves the observation of T for those items for which the first stage is indecisive. We adopt a Bayes decision-theoretic approach to the development of optimal two-stage screens within a general framework for costs and stochastic structure. We also consider the important question of how much screens need to be modified in the light of resource limitations that bound the proportion of items that can be passed to the second stage. © 1996 John Wiley & Sons, Inc.  相似文献   
214.
Until recently, fast algorithms for the maximum flow problem have typically proceeded by constructing layered networks and establishing blocking flows in these networks. However, in recent years, new distance-directed algorithms have been suggested that do not construct layered networks but instead maintain a distance label with each node. The distance label of a node is a lower bound on the length of the shortest augmenting path from the node to the sink. In this article we develop two distance-directed augmenting path algorithms for the maximum flow problem. Both the algorithms run in O(n2m) time on networks with n nodes and m arcs. We also point out the relationship between the distance labels and layered networks. Using a scaling technique, we improve the complexity of our distance-directed algorithms to O(nm log U), where U denotes the largest arc capacity. We also consider applications of these algorithms to unit capacity maximum flow problems and a class of parametric maximum flow problems.  相似文献   
215.
The discrete evasion game with three-move lag, formulated over 30 years ago, was one of the earliest games with time-lag complications. This game remains unsolved even though it is well known that the game has a value. In this article we obtain an upper bound for the value by constructing a strategy which consists of 400 conditional probabilities for the minimizing player. This is believed to be the best upper bound known.  相似文献   
216.
A one-period inventory situation where the supply is an NBUE random variable with mean proportional to the quantity ordered has been considered. The optimal exponential order quantity, which maximizes the minimum profit obtainable in the NBUE class of supply distributions, is a function of the demand distribution function. Here we show that an estimator of the maximin order quantity, which is already known to converge almost surely to its true value, converges also in distribution to an appropriate normal law with increasing sample size.  相似文献   
217.
A general Markovian model representing several multiple-unit redundant repairable systems is proposed and its transient behavior is studied. Specifically, for multiple-unit reliability system the reliability and availability functions are derived in an explicit form for the transient case. The stationary availability and mean time to system failure are deduced from the main results as special cases.  相似文献   
218.
The classical work of Gittins, which resulted in the celebrated index result, had applications to research planning as an important part of its motivation. However, research planning problems often have features that are not accommodated within Gittins's original framework. These include precedence constraints on the task set, influence between tasks, stopping or investment options and routes to success in which some tasks do not feature. We consider three classes of Markovian decision models for research planning, each of which has all of these features. Gittins-index heuristics are proposed and are assessed both analytically and computationally. They perform impressively. © 1995 John Wiley & Sons, Inc.  相似文献   
219.
The article deals with a single machine earliness-tardiness scheduling model where idle times are permitted in job processing. Based on a cluster concept we develop properties of the model that lead to a very fast algorithm to find an optimal timing schedule for a given sequence of jobs. The performance of this algorithm is tested on 480 randomly generated problems involving 100, 200, 400 and 500 jobs. It takes less than two seconds to solve a 500 job problem on a PC. © 1995 John Wiley & Sons, Inc.  相似文献   
220.
Nonparametric classes of life distributions are usually based on the pattern of aging in some sense. The common parametric families of life distributions also feature monotone aging. In this paper we consider the class of log‐concave distributions and the subclass of concave distributions. The work is motivated by the fact that most of the common parametric models of life distributions (including Weibull, Gamma, log‐normal, Pareto, and Gompertz distributions) are log‐concave, while the remaining life of maintained and old units tend to have a concave distribution. The classes of concave and log‐concave distributions do not feature monotone aging. Nevertheless, these two classes are shown to have several interesting and useful properties. We examine the closure of these classes under a number of reliability operations, and provide sharp reliability bounds for nonmaintained and maintained units having life distribution belonging to these classes. © 1999 John Wiley & Sons, Inc. Naval Research Logistics 46: 419–433, 1999  相似文献   
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