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141.
142.
左手材料的介电常数和磁导率都为负值,电场、磁场和波矢量在左手材料中表现为左手螺旋关系,相速与群速方向相反。根据传输线理论分析了波入射到分层媒质上的表面反射系数,计算了随入射波频率、涂层厚度变化情况下的左、右手材料的反射率;基于非均匀有理B样条参数曲面模拟目标的几何外形,采用物理光学法计算了涂敷左手材料目标的雷达散射截面... 相似文献
143.
从漏电及漏电火灾的原理出发,分析了漏电火灾产生的原因,从起火点、漏电点、接地点的勘验及物证的提取与鉴别几方面探讨了漏电火灾现场的勘验。 相似文献
144.
社区消防管理模式的产生对于提高消防意识,推行社区自身消防保障,减轻消防部队和政府财政压力发挥了重要的作用,但自身发展中将面临消防安全有效供给不足的问题。运用纳什均衡模型和帕累托最优模型比较分析了社区消防安全效益,说明了消防安全有效供给不足的原因,并提出相关建议。 相似文献
145.
Many logistics systems operate in a decentralized way, while most optimization models assume a centralized planner. One example of a decentralized system is in some sea cargo companies: sales agents, who share ship capacity on a network, independently accept cargo from their location and contribute to the revenue of the system. The central headquarters does not directly control the agents' decisions but can influence them through system design and incentives. In this paper, we model the firm's problem to determine the best capacity allocation to the agents such that system revenue is maximized. In the special case of a single‐route, we formulate the problem as a mixed integer program incorporating the optimal agent behavior. For the NP‐hard multiple‐route case, we propose several heuristics for the problem. Computational experiments show that the decentralized system generally performs worse when network capacity is tight and that the heuristics perform reasonably well. We show that the decentralized system may perform arbitrarily worse than the centralized system when the number of locations goes to infinity, although the choice of sales incentive impacts the performance. We develop an upper bound for the decentralized system, where the bound gives insight on the performance of the heuristics in large systems. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007 相似文献
146.
147.
A process control scheme is developed in which decisions as to the frequency of sampling are made based upon the choice of an Average Outgoing Quality Limit. The scheme utilizes plotted points on a U-control chart for defects and the theory of runs to determine when to switch among Reduced, Normal, Tightened, and 100 percent inspection. The scheme is formulated as a semi-Markov process to derive steady stale equations for the probabilities of being in Reduced, Normal, Tightened, or 100 percent inspection and for Average Outgoing Quality and Average Fraction Inspected. The resulting system and the computer programs used to derive it are discussed. 相似文献
148.
For large numbers of perfectly reliable, optimally targeted warheads the square-root law approximates the expected fraction damage achieved on an area target. In this paper a more exact expression is derived for this damage fraction which Holds for all numbers of warheads. This expression is shown to converge to the square-root law when a large number of warheads are fired. The more exact expression is used in a procedure to calculate expected damage when warheads are unreliable, and this procedure is shown to be superior to a modified square-root approximation which has been used previously. 相似文献
149.
In this paper, a branch-and-bound procedure is presented for treating the general knapsack problem. The fundamental notion of the procedure involves a variation of traditional branching strategies as well as the incorporation of penalties in order to improve bounds. Substantial computational experience has been obtained, the results of which would indicate the feasibility of the procedure for problems of large size. 相似文献
150.
Ralph L. Disney 《海军后勤学研究》1981,28(4):679-684
Queueing systems which include the possibility for a customer to return to the same server for additional service are called queueing systems with feedback. Such systems occur in computer networks for example. In these systems a chosen customer will wait in the queue, be serviced and then, with probability p, return to wait again, be serviced again and continue this process until, with probability (1 – p) = q, it departs the system never to return. The time of waiting plus service time, the nth time the customer goes through, we will call his nth sojourn time. The (random) sum of these sojourn times we will call the total sojourn time (abbreviated, sojourn time when there is no confusion which sojourn time we are talking about). In this paper we study the total sojourn time in a queueing system with feedback. We give the details for M/G/1 queues in which the decision to feedback or not is a Bernoulli process. While the details of the computations can be more difficult, the structure of the sojourn time process is unchanged for the M/G/1 queue with a more general decision process as will be shown. We assume the reader is familiar with Disney, McNickle and Simon [1]. 相似文献