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461.
This article analyzes the political utility of US drone strikes theoretically and deductively. Placing strikes within the context of the theorized political functions of force and considering how they fit into two grand strategies, restraint and selective engagement, I argue that these strikes buy the United States relatively little in the way of political effects assuring its own security because the terrorism threat they are intended to combat is a limited one within the skein of US global interests. Furthermore, their contribution to counter-terrorism efforts is likely to diminish with the adoption of armed drones by non-state actors. Drone strikes can, however, provide leverage over recalcitrant US client states while reassuring liberal partners and giving them some leverage over US choices. In addition, within the counter-terrorism sphere, drone strikes are less likely to inflame popular opinion than are alternative uses of force. This analysis contributes to an increasingly rigorous examination of the strikes’ role in US foreign and security policy.  相似文献   
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The search theory open literature has paid little, if any, attention to the multiple-searcher, moving-target search problem. We develop an optimal branch-and-bound procedure and six heuristics for solving constrained-path problems with multiple searchers. Our optimal procedure outperforms existing approaches when used with only a single searcher. For more than one searcher, the time needed to guarantee an optimal solution is prohibitive. Our heuristics represent a wide variety of approaches: One solves partial problems optimally, two use paths based on maximizing the expected number of detections, two are genetic algorithm implementations, and one is local search with random restarts. A heuristic based on the expected number of detections obtains solutions within 2% of the best known for each one-, two-, and three-searcher test problem considered. For one- and two-searcher problems, the same heuristic's solution time is less than that of other heuristics. For three-searcher problems, a genetic algorithm implementation obtains the best-known solution in as little as 20% of other heuristic solution times. © 1996 John Wiley & Sons, Inc.  相似文献   
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Purchased materials often account for more than 50% of a manufacturer's product nonconformance cost. A common strategy for reducing such costs is to allocate periodic quality improvement targets to suppliers of such materials. Improvement target allocations are often accomplished via ad hoc methods such as prescribing a fixed, across‐the‐board percentage improvement for all suppliers, which, however, may not be the most effective or efficient approach for allocating improvement targets. We propose a formal modeling and optimization approach for assessing quality improvement targets for suppliers, based on process variance reduction. In our models, a manufacturer has multiple product performance measures that are linear functions of a common set of design variables (factors), each of which is an output from an independent supplier's process. We assume that a manufacturer's quality improvement is a result of reductions in supplier process variances, obtained through learning and experience, which require appropriate investments by both the manufacturer and suppliers. Three learning investment (cost) models for achieving a given learning rate are used to determine the allocations that minimize expected costs for both the supplier and manufacturer and to assess the sensitivity of investment in learning on the allocation of quality improvement targets. Solutions for determining optimal learning rates, and concomitant quality improvement targets are derived for each learning investment function. We also account for the risk that a supplier may not achieve a targeted learning rate for quality improvements. An extensive computational study is conducted to investigate the differences between optimal variance allocations and a fixed percentage allocation. These differences are examined with respect to (i) variance improvement targets and (ii) total expected cost. For certain types of learning investment models, the results suggest that orders of magnitude differences in variance allocations and expected total costs occur between optimal allocations and those arrived at via the commonly used rule of fixed percentage allocations. However, for learning investments characterized by a quadratic function, there is surprisingly close agreement with an “across‐the‐board” allocation of 20% quality improvement targets. © John Wiley & Sons, Inc. Naval Research Logistics 48: 684–709, 2001  相似文献   
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In this article, we consider a situation in which a group of facilities need to be constructed in order to serve a given set of customers. However, the facilities cannot guarantee an absolute coverage to any of the customers. Hence, we formulate this problem as one of maximizing the total service reliability of the system subject to a budgetary constraint. For this problem, we develop and test suitable branch-and-bound algorithms and study the effect of problem parameters on solution difficulty. Some generalizations of this problem are also mentioned as possible extensions.  相似文献   
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Previous research on the scheduling of multimachine systems has generally focused on the optimization of individual performance measures. This article considers the sequencing of jobs through a multimachine flow shop, where the quality of the resulting schedule is evaluated according to the associated levels of two scheduling criteria, schedule makespan (Cmax) and maximum job tardiness (Tmax). We present constructive procedures that quantify the trade-off between Cmax and Tmax. The significance of this trade-off is that the optimal solution for any preference function involving only Cmax and Tmax must be contained among the set of efficient schedules that comprise the trade-off curve. For the special case of two-machine flow shops, we present an algorithm that identifies the exact set of efficient schedules. Heruistic procedures for approximating the efficient set are also provided for problems involving many jobs or larger flow shops. Computational results are reported for the procedures which indicate that both the number of efficient schedules and the error incurred by heuristically approximating the efficient set are quite small.  相似文献   
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The discrete evasion game with three-move lag, formulated over 30 years ago, was one of the earliest games with time-lag complications. This game remains unsolved even though it is well known that the game has a value. In this article we obtain an upper bound for the value by constructing a strategy which consists of 400 conditional probabilities for the minimizing player. This is believed to be the best upper bound known.  相似文献   
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