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181.
In an endeavor to broaden the application of scheduling models to decisions involving the use of a manager's time we use simulation to investigate the performance of a number of simple algorithms (including eight priority rules and a construction heuristic) in a dynamic setting with tasks arriving (randomly) and scheduling decisions being made, over time. We compare these simple methods relative to a bound that uses an adjacent pairwise interchange algorithm. We model uncertainty in task durations, and costs being incurred for early and tardy task completion (representative of JIT settings). In addition to evaluating the efficacy of the scheduling rules and various preemption strategies (using ANOVA), we highlight the managerial implications of the effects of eight environmental parameters. © 1996 John Wiley & Sons, Inc.  相似文献   
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183.
This article explores ordering policies for inventory systems with three supply modes. This model is particularly interesting because the optimal ordering decision needs to balance the inventory and purchase costs, as well as the costs for earlier and later periods. The latter cost trade-off is present only in inventory systems with three or more supply modes. Therefore, the result not only offers guidelines for the operation of the concerned inventory systems, but also provides valuable insight into the complex cost trade-offs when more supply modes are available. We assume that the difference between the lead times is one period, and the inventory holding and shortage costs are linear. We analyze two cases and obtain the structure of the optimal ordering policy. Moreover, in the first case, explicit formulas are derived to calculate the optimal order-up-to levels. In the second case, although the optimal order-up-to levels are functions of the initial inventory state and are not obtained in closed form, their properties are discussed. We also develop heuristic ordering policies based on the news-vendor model. Our numerical experiments suggest that the heuristic policies perform reasonably well. © 1996 John Wiley & Sons, Inc.  相似文献   
184.
We consider sequencing n jobs on a single machine subject to job completion times arising from either machine breakdowns or other causes. The objective is to minimize an expected weighted combination of due dates, completion times, earliness, and tardiness penalties. The determination of optimal distinct due dates or optimal common due dates for a given schedule is investigated. The scheduling problem for a fixed common due date is considered when random completion times arise from machine breakdowns. The optimality of a V-shaped about (a point) T sequence is established when the number of machine breakdowns follows either a Poisson or a geometric distribution and the duration of a breakdown has an exponential distribution. © 1996 John Wiley & Sons, Inc.  相似文献   
185.
This article develops a robust, exact algorithm for the maximal covering problem (MCP) using dual-based solution methods and greedy heuristics in branch and bound. Based on tests using randomly generated problems with problem parameters similar to those in the existing literature, the hybrid approach developed in this work appears to be effective over a wide range of MCP model parameters. The method is further validated on problems constructed from three real-world data sets. The extensive computational study compares the new method with other existing exact methods using problems that are as big, or larger than, those used in previous work on MCP. The results show that the proposed method is effective in most instances of MCP. In particular, it is shown that bounding schemes using Lagrangian relaxation are effective on MCP as a method of obtaining both exact and heuristic solutions. © 1996 John Wiley & Sons, Inc.  相似文献   
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187.
Stochastic combat models are more realistic than either deterministic or exponential models. Stochastic combat models have been solved analytically only for small combat sizes. It is very difficult, if not impossible, to extend previous solution techniques to larger-scale combat. This research provides the solution for many-on-many heterogeneous stochastic combat with any break points. Furthermore, every stage in stochastic combat is clearly defined and associated aiming and killing probabilities are calculated. © 1996 John Wiley & Sons, Inc.  相似文献   
188.
Silverman's game on (1, B) × (1, B) was analyzed by R. J. Evans, who showed that optimal strategies exist (and found them) only on a set of measure zero in the parameter plane. We examine the corresponding game on (1, B) × (1, D) with D > B, and show that optimal strategies exist in about half the parameter plane. Optimal strategies and game value are obtained explicitly. © 1995 John Wiley & Sons, Inc.  相似文献   
189.
We examine the problem of estimating the item fill rate in a periodic inventory system. We show that the traditional expressions for line item fill rate, found in many operations management textbooks, perform well for high fill rates (above 90%), but they consistently underestimate the true fill rate. The problem of underestimation becomes significant as the fill rate falls below 90% and is greatly amplified in cases with very low fill rates (below 50%). We review other more accurate expressions for fill rate, discussing their relative merits. We then develop an exact fill rate expression that is robust for both high and low fill rates. We compare the new expression to others found in the literature via an extensive set of simulation experiments using data that reflect actual inventory systems found at Hewlett-Packard. We also examine the robustness of the expressions to violations in the underlying assumptions. Finally, we develop an alternative fill rate expression that is robust for cases of high demand variability where product returns are allowed. © 1995 John Wiley & Sons, Inc.  相似文献   
190.
A search is conducted for a target moving in discrete time among a finite number of cells according to a known Markov process. The searcher must choose one cell in which to search in each time period. The set of cells available for search depends upon the cell chosen in the last time period. The problem is to find a search path, i.e., a sequence of search cells, that either maximizes the probability of detection or minimizes the mean number of time periods required for detection. The search problem is modelled as a partially observable Markov decision process and several approximate solutions procedures are proposed. © 1995 John Wiley & Sons, Inc.  相似文献   
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