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271.
Hemiter's entropy model for brand purchase behavior has been generalized for Renyi's measure of entropy which is a more general concept than Shannon's measure of entropy used by Herniter and which includes Shannon's measure as a limiting case. The generalized model considered here is more flexible than Herniter's model since it can give different marketing statistics for different products and it can give these statistics even when only some of the brands are considered.  相似文献   
272.
From an original motivation in quantitative inventory modeling, we develop methods for testing the hypothesis that the service times of an M/G/1 queue are exponentially distributed, given a sequence of observations of customer line and/or system waits. The approaches are mostly extensions of the well-known exponential goodness-of-fit test popularized by Gnedenko, which results from the observation that the sum of a random exponential sample is Erlang distributed and thus that the quotient of two independent exponential sample means is F distributed.  相似文献   
273.
In this paper we present the results of a limited number of experiments with linear fractional problems. Six solution procedures were tested and the results are expressed in the number of simplex-like pivots required to solve a sample of twenty problems randomly generated.  相似文献   
274.
Book reviews     
Small Wars Manual. United States Marine Corps 1940, with introduction by Ronald Schaffer, Sunflower University Press, Manhattan, Kansas, (1990), ISBN: 0-89745-112-0.

Military Mindlessness: an Informal Compendium. Edited by Raymond Horricks. Transaction Publishers, New Brunswick and London, (1993), ISBN: 1-56000-105-4. Price $26.95

Sipri Yearbook 1993: World Armaments and Disarmament, Oxford University Press, Oxford, (1993) ISBN 0-19-829166-3 - Price £50.00

Nigeria: The Politics of Adjustment and Democracy. By Julius O. Ihonvbere. Transaction Publishers, London & New Brunswick (1994), ISBN 1-56000-093-7, Price £34.95  相似文献   
275.
276.
A “circulating system” is a finite collection of objects, each of which is oscillaling between two states. The prototype system is that of ships on patrcl,each subject to a quasi-regular “duty-service” cycle. There are various restrictions on the time spent in either state by an object and on the number of objects in a state at any one time. Schedules are sought in which the total number in one state is as large and as constant as possible. The maximal average number in one state is calculated, and a necessary and sufficient condition is given for a schedule to achieve it. Procedures are developed for constructing a schedule which achieves the maximal average in the most constant manner.  相似文献   
277.
278.
The cyclic best‐first search (CBFS) strategy is a recent search strategy that has been successfully applied to branch‐and‐bound algorithms in a number of different settings. CBFS is a modification of best‐first search (BFS) that places search tree subproblems into contours which are collections of subproblems grouped in some way, and repeatedly cycles through all non‐empty contours, selecting one subproblem to explore from each. In this article, the theoretical properties of CBFS are analyzed for the first time. CBFS is proved to be a generalization of all other search strategies by using a contour definition that explores the same sequence of subproblems as any other search strategy. Further, a bound is proved between the number of subproblems explored by BFS and the number of children generated by CBFS, given a fixed branching strategy and set of pruning rules. Finally, a discussion of heuristic contour‐labeling functions is provided, and proof‐of‐concept computational results for mixed‐integer programming problems from the MIPLIB 2010 database are shown. © 2017 Wiley Periodicals, Inc. Naval Research Logistics, 64: 64–82, 2017  相似文献   
279.
There is significant value in the data collected by satellites during and after a natural disaster. The current operating paradigm in practice is for satellites to passively collect data when they happen to fly over a disaster location. Conversely, this article considers the alternative approach of actively maneuvering satellites to fly directly overhead of the disaster site on a routine basis. Toward this end, we seek to compute a satellite constellation design that minimizes the expected maneuver costs for monitoring an unknown forest fire. In this article, we present a 2‐stage stochastic programing model for this problem as well as a accelerated L‐shaped decomposition approach. A comparison between our approach and the current operating paradigm indicates that our solution provides longer duration data collections and a greater number of data collections. Analysis also shows that our proposed solution is robust over a wide array of scenarios.  相似文献   
280.
We describe a modification of Brown's fictitious play method for solving matrix (zero-sum two-person) games and apply it to both symmetric and general games. If the original game is not symmetric, the basic idea is to transform the given matrix game into an equivalent symmetric game (a game with a skew-symmetric matrix) and use the solution properties of symmetric games (the game value is zero and both players have the same optimal strategies). The fictitious play method is then applied to the enlarged skew-symmetric matrix with a modification that calls for the periodic restarting of the process. At restart, both players' strategies are made equal based on the following considerations: Select the maximizing or minimizing player's strategy that has a game value closest to zero. We show for both symmetric and general games, and for problems of varying sizes, that the modified fictitious play (MFP) procedure approximates the value of the game and optimal strategies in a greatly reduced number of iterations and in less computational time when compared to Brown's regular fictitious play (RFP) method. For example, for a randomly generated 50% dense skew-symmetric 100 × 100 matrix (symmetric game), with coefficients |aij| ≤ 100, it took RFP 2,652,227 iterations to reach a gap of 0.03118 between the lower and upper bounds for the game value in 70.71 s, whereas it took MFP 50,000 iterations to reach a gap of 0.03116 in 1.70 s. Improved results were also obtained for general games in which the MFP solves a much larger equivalent symmetric game. © 1996 John Wiley & Sons, Inc.  相似文献   
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