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21.
钟文丽  赵金辉  杨筱 《国防科技》2018,39(5):043-047
世界新一轮科技革命为颠覆性技术涌现创造了新的机遇,推进颠覆性技术发展已成为大国博弈的战略选择。文章简要分析了主要国家发展颠覆性技术的做法,从历史视角回顾了颠覆性技术发展对人类战争形态演变的历程,系统阐述新一轮科技革命为颠覆性技术发展创造的新机遇及其发展对未来战争形态的影响,提出加快推进我国颠覆性技术发展的几点建议。  相似文献   
22.
How is collective defence by players affected when they face a threat from an intelligent attacker rather than a natural threat? This paper analyses this question using a game-theoretic model. Facing an intelligent attacker has an effect if players move first and visibly set their defence strategies, thereby exposing any players who do not defend, and if the attacker is, moreover, not able to commit to a random attack. Depending on the parameters of the game, the presence of an intelligent attacker either increases the probability that players jointly defend (where such joint defence either does or does not constitute a utilitarian optimum), or decreases the probability that players jointly defend (even though joint defence is a utilitarian optimum).  相似文献   
23.
This article introduces maximum cooperative purchasing (MCP)‐situations, a new class of cooperative purchasing situations. Next, an explicit alternative mathematical characterization of the nucleolus of cooperative games is provided. The allocation of possible cost savings in MCP‐situations, in which the unit price depends on the largest order quantity within a group of players, is analyzed by defining corresponding cooperative MCP‐games. We show that a decreasing unit price is a sufficient condition for a nonempty core: there is a set of marginal vectors that belong to the core. The nucleolus of an MCP‐game can be derived in polynomial time from one of these marginal vectors. To show this result, we use the new mathematical characterization for the nucleolus for cooperative games. Using the decomposition of an MCP‐game into unanimity games, we find an explicit expression for the Shapley value. Finally, the behavior of the solution concepts is compared numerically. © 2013 Wiley Periodicals, Inc. Naval Research Logistics 60: 607–624, 2013  相似文献   
24.
We look at the different ways of aggregating the exports of dual use products to give the security perception of exporter countries and their consistency with the relevant export control regimes. Also, we analyze different models of export controls highlighting the role of the perception of security, market structure and competition between exporting firms in determining the existence of multiple equilibria and therefore, the need for coordination between countries in setting export controls.  相似文献   
25.
针对潜艇鱼雷攻击占位问题,建立占位方案分析和优化的微分对策模型,采用影子目标法对问题进行简化。证明了在给定规避速度大小的条件下,潜艇最佳规避策略为直线运动。于是利用定性微分对策理论,给出潜艇可占领攻击阵位条件。以占位时间最短为优化目标,建立可占位情形下的占位方案优化模型,即可占位情形下的最短时间占位方案计算模型,给出最短时间占位方案解析计算公式。  相似文献   
26.
目的:探讨不同游戏方式下的暴力网络游戏对不同攻击性特质大学生攻击性的影响。方法:采用攻击性特质问卷、词汇决策任务和竞争反应时任务对60名大学生进行问卷和实验研究。结果:在不同游戏方式下,被试表现出的攻击性认知和行为存在显著差异(F(2,52)=4.41,P<0.05;F(1,52)=50.06,P<0.001)。高、低攻击性特质者在游戏后的攻击性认知和行为上存在显著差异(F(1,52)=15.25,P<0.001;F(1,52)=82.35,P<0.001)。结论:不同游戏方式下的暴力网络游戏对大学生的攻击性存在不同的影响,相比竞争游戏和单人游戏,合作游戏是一种较好的游戏方式,可以在一定程度减少大学生,特别是高攻击性特质大学生的攻击性认知和行为。此外,暴力网络游戏对大学生攻击性认知和攻击性行为的影响存在一致性。  相似文献   
27.
本文利用微分对策方法研究了单兵种对多兵种作战时的最优火力分配原则,指出了应首先集中力量攻击敌方交战强度最大的一类作战单位。本文还说明了多兵种对多兵种作战时类似的问题的重要性和困难所在。  相似文献   
28.
We analyze an interdiction scenario where an interceptor attempts to catch an intruder as the intruder moves through the area of interest. A motivating example is the detection and interdiction of drug smuggling vessels in the Eastern Pacific and Caribbean. We study two models in this article. The first considers a nonstrategic target that moves through the area without taking evasive action to avoid the interdictor. We determine the optimal location the interceptor should position itself to best respond when a target arrives. The second model analyzes the strategic interaction between the interceptor and intruder using a Blotto approach. The intruder chooses a route to travel on and the interceptor chooses a route to patrol. We model the interaction as a two‐player game with a bilinear payoff function. We compute the optimal strategy for both players and examine several extensions. © 2017 Wiley Periodicals, Inc. Naval Research Logistics, 64: 29–40, 2017  相似文献   
29.
两人多冲突环境下的双矩阵对策集结模型   总被引:3,自引:1,他引:2  
针对用多个双矩阵对策来描述的两人多冲突环境,首先基于局中人所受到的约束条件,构造局中人面向多冲突环境的可行策略串集合;其次以所有局中人的可行策略串集合建立新的结局空间,构造局中人在新结局空间上的支付函数,进而建立两人多冲突环境下的对策综合集结模型;最后给出了一个军事例子,该算例说明了模型的实用性.  相似文献   
30.
In this paper, we introduce partially observable agent‐intruder games (POAIGs). These games model dynamic search games on graphs between security forces (an agent) and an intruder given possible (border) entry points and high value assets that require protection. The agent faces situations with dynamically changing, partially observable information about the state of the intruder and vice versa. The agent may place sensors at selected locations, while the intruder may recruit partners to observe the agent's movement. We formulate the problem as a two‐person zero‐sum game, and develop efficient algorithms to compute each player's optimal strategy. The solution to the game will help the agent choose sensor locations and design patrol routes that can handle imperfect information. First, we prove the existence of ?‐optimal strategies for POAIGs with an infinite time horizon. Second, we introduce a Bayesian approximation algorithm to identify these ?‐optimal strategies using belief functions that incorporate the imperfect information that becomes available during the game. For the solutions of large POAIGs with a finite time horizon, we use a solution method common to extensive form games, namely, the sequence form representation. To illustrate the POAIGs, we present several examples and numerical results.  相似文献   
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