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A bomber carrying homogenous weapons sequentially engages ground targets capable of retaliation. Upon reaching a target, the bomber may fire a weapon at it. If the target survives the direct fire, it can either return fire or choose to hold fire (play dead). If the former occurs, the bomber is immediately made aware that the target is alive. If no return fire is seen, the true status of the target is unknown to the bomber. After the current engagement, the bomber, if still alive, can either re-engage the same target or move on to the next target in the sequence. The bomber seeks to maximize the expected cumulative damage it can inflict on the targets. We solve the perfect and partial information problems, where a target always fires back and sometimes fires back respectively using stochastic dynamic programming. The perfect information scenario yields an appealing threshold based bombing policy. Indeed, the marginal future reward is the threshold at which the control policy switches and furthermore, the threshold is monotonic decreasing with the number of weapons left with the bomber and monotonic nondecreasing with the number of targets left in the mission. For the partial information scenario, we show via a counterexample that the marginal future reward is not the threshold at which the control switches. In light of the negative result, we provide an appealing threshold based heuristic instead. Finally, we address the partial information game, where the target can choose to fire back and establish the Nash equilibrium strategies for a representative two target scenario. 相似文献
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Thomas Sloan 《海军后勤学研究》2008,55(2):116-129
In many manufacturing environments, equipment condition has a significant impact on product quality, or yield. This paper presents a semi‐Markov decision process model of a single‐stage production system with multiple products and multiple maintenance actions. The model simultaneously determines maintenance and production schedules, accounting for the fact that equipment condition affects the yield of each product differently. It extends earlier work by allowing the expected time between decision epochs to vary by both action and machine state, by allowing multiple maintenance actions, and by treating the outcome of maintenance as less than certain. Sufficient conditions are developed that ensure the monotonicity of both the optimal production and maintenance actions. While the maintenance conditions closely resemble previously studied conditions for this type of problem, the production conditions represent a significant departure from earlier results. The simultaneous solution method is compared to an approach commonly used in industry, where the maintenance and production problems are treated independently. Solving more than one thousand test problems confirms that the combination of both features of the model—accounting for product differences and solving the problems simultaneously—has a significant impact on performance. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2008 相似文献
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装备预防性维修的维修级别逻辑决策分析方法 总被引:2,自引:1,他引:1
针对预防性维修的维修级别没有规范、统一的分析与确定方法的问题,研究了预防性维修的维修级别逻辑决策分析方法。明确了预防性维修的维修级别决策分析的对象是预防性维修工作类型,预防性维修主要有定时维修和状态维修,定时维修分为定时拆修和定时报废2种维修工作类型,状态维修分为状态信息检测、状态识别、状态预测、维修决策、故障诊断和维修实施等维修工作类型。根据维修间隔期、维修能力评估、其它非经济性因素以及经济性分析,分别建立了定时维修和状态维修的维修级别逻辑决策模型。 相似文献
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针对装备保障指挥决策的非结构化特点,结合模糊Petri网的基本理论,建立了一类装备保障指挥决策的模糊Petri网模型(ZYFPN).给出了模型中模糊推理过程的形式化推理算法,算法考虑了推理过程中的众多约束条件,包括命题在规则中的权重、变迁触发的闲值、规则的可信度以及多结论规则等.以装备保障配置地域转移决策为例,描述了从决策问题分析到ZYFPN模型建立,以及基于矩阵运算的决策推理过程的相关问题.应用这一模型,可以提高基于规则的装备保障指挥辅助决策系统的设计、分析和维护效率. 相似文献