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Todas information and communication network requires a design that is secure to tampering. Traditional performance measures of reliability and throughput must be supplemented with measures of security. Recognition of an adversary who can inflict damage leads toward a game‐theoretic model. Through such a formulation, guidelines for network designs and improvements are derived. We opt for a design that is most robust to withstand both natural degradation and adversarial attacks. Extensive computational experience with such a model suggests that a Nash‐equilibrium design exists that can withstand the worst possible damage. Most important, the equilibrium is value‐free in that it is stable irrespective of the unit costs associated with reliability vs. capacity improvement and how one wishes to trade between throughput and reliability. This finding helps to pinpoint the most critical components in network design. From a policy standpoint, the model also allows the monetary value of information‐security to be imputed. © 2009 Wiley Periodicals, Inc. Naval Research Logistics, 2009 相似文献
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We seek dynamic server assignment policies in finite‐capacity queueing systems with flexible and collaborative servers, which involve an assembly and/or a disassembly operation. The objective is to maximize the steady‐state throughput. We completely characterize the optimal policy for a Markovian system with two servers, two feeder stations, and instantaneous assembly and disassembly operations. This optimal policy allocates one server per station unless one of the stations is blocked, in which case both servers work at the unblocked station. For Markovian systems with three stations and instantaneous assembly and/or disassembly operations, we consider similar policies that move a server away from his/her “primary” station only when that station is blocked or starving. We determine the optimal assignment of each server whose primary station is blocked or starving in systems with three stations and zero buffers, by formulating the problem as a Markov decision process. Using this optimal assignment, we develop heuristic policies for systems with three or more stations and positive buffers, and show by means of a numerical study that these policies provide near‐optimal throughput. Furthermore, our numerical study shows that these policies developed for assembly‐type systems also work well in tandem systems. © 2008 Wiley Periodicals, Inc. Naval Research Logistics, 2008 相似文献
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利用H2O2催化分解原理,设计了烃类燃料在催化分解的90%H2O2中能燃烧的点火器,然后采用该点火器进行H2O2/HTPB固液混合发动机点火试验研究.试验结果表明,该点火器能够成功启动H2O2/HTPB固液混合发动机,且当混合比偏离最佳混合比后,发动机的燃烧效率降低. 相似文献
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目前微小卫星正在积极地发展中,脉冲等离子体推力器是其推进系统的一个重要发展方向,为了能够将PPT成功地运用于空间,需对其羽流进行研究.将DSMC(Direct Simulation Monte-Carlo)/PIC(Particle in Cell)流体混合算法与一维MHD放电模型相结合,一体化模拟NASA Glenn PPT羽流,对不同出口偏转角的羽流场进行模拟,并与实验结果进行了比较.计算结果显示引入出口速度的偏转角提高了模型的羽流扩散能力,羽流的扩散角是影响羽流的一个主要因素. 相似文献
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为了解决传统PID控制器在电动舵机系统设计中难以满足控制要求的问题,首先设计了一种规范化前馈-反馈控制系统,然后利用混沌优化算法和共轭梯度方法相结合的混合优化算法对前馈-反馈控制器参数进行了优化.仿真结果表明:基于混合优化算法的前馈-反馈控制器具有很好的动态和静态性能,增强了系统的稳定性和鲁棒性,降低了学习参数选择的盲目性和对经验的高度依赖性. 相似文献