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81.
给出某地炮营通信系统信息传输的CSMA/CD(Carrier Sense Multiple Acces/Collision Detection)排队论模型,提出了信道争用和碰撞的问题,用单机和网络仿真分析了载波监听条件下通信失效的概率,给出信道争用和碰撞的几个性能指标,并利用软件的方法,提供了减少碰撞的方案  相似文献   
82.
信息战建模的分析与探讨   总被引:1,自引:0,他引:1  
通过对信息战建模的分析与总结,指出了一个完善的信息战建模方法应具备的基本功能;给出了这种建模方法的结构流图,并分析了结构流图的构成.该方法建立的信息战模型,能有效地识别信息战的效果,对信息战的理论发展和具体实施都有较重要的指导作用.  相似文献   
83.
一种新的时频分析方法   总被引:4,自引:0,他引:4  
首先分析了传统时频分析方法的特点及其局限性,而后评述了一种最新的适用于非平稳、非线性信号的通用的时频分析方法--基于经验的模式分解及希尔伯特变换谱,指出了该方法需进一步研究的有关问题  相似文献   
84.
正弦波型直流无刷电动机位置伺服系统的变结构控制   总被引:1,自引:0,他引:1  
在分析正弦波型直流无刷电动机数学模型的基础上,采用比例等速变速控制策略(PCV)设计控制器,应用于正弦波型直流无刷电动机位置伺服系统.仿真结果表明:与传统PI控制器比较,PCV控制策略可以明显改善系统的品质,并增强系统的鲁棒性.  相似文献   
85.
在多目标决策问题中,满意解常常要在非劣解中寻找。一般来讲,对于两个目标(二维)的解的判别并不困难,但遇到多个目标(n维),且有多个可行解时,对非劣解的判别就显得有些繁复了。因此,采用直观容易的特殊坐标系来判别"非劣解",从而给出求解多目标决策问题满意解的方法。  相似文献   
86.
用于无线ATM的协议及方法分析   总被引:1,自引:0,他引:1  
WATM 被认为是下一代个人通信网络的解决方案,或是B-ISDN 网络的无线延伸。目前无线ATM 仍处于发展初期,ATM 论坛和ITU-T 都未制定正式标准,研究人员正在建立实验性的W ATM 网络,并在其上面实验各种不同的协议。ATM 类的无线网络将在未来的宽带通信网中扮演一个重要的角色  相似文献   
87.
We study a stochastic inventory model of a firm that periodically orders a product from a make‐to‐order manufacturer. Orders can be shipped by a combination of two freight modes that differ in lead‐times and costs, although orders are not allowed to cross. Placing an order as well as each use of each freight mode has a fixed and a quantity proportional cost. The decision of how to allocate units between the two freight modes utilizes information about demand during the completion of manufacturing. We derive the optimal freight mode allocation policy, and show that the optimal policy for placing orders is not an (s,S) policy in general. We provide tight bounds for the optimal policy that can be calculated by solving single period problems. Our analysis enables insights into the structure of the optimal policy specifying the conditions under which it simplifies to an (s,S) policy. We characterize the best (s,S) policy for our model, and through extensive numerical investigation show that its performance is comparable with the optimal policy in most cases. Our numerical study also sheds light on the benefits of the dual freight model over the single freight models. © 2011 Wiley Periodicals, Inc. Naval Research Logistics, 2011  相似文献   
88.
We study a pull‐type, flexible, multi‐product, and multi‐stage production/inventory system with decentralized two‐card kanban control policies. Each stage involves a processor and two buffers with finite target levels. Production stages, arranged in series, can process several product types one at a time. Transportation of semi‐finished parts from one stage to another is performed in fixed lot sizes. The exact analysis is mathematically intractable even for smaller systems. We present a robust approximation algorithm to model two‐card kanban systems with batch transfers under arbitrary complexity. The algorithm uses phase‐type modeling to find effective processing times and busy period analysis to identify delays among product types in resource contention. Our algorithm reduces the effort required for estimating performance measures by a considerable margin and resolves the state–space explosion problem of analytical approaches. Using this analytical tool, we present new findings for a better understanding of some tactical and operational issues. We show that flow of material in small procurement sizes smoothes flow of information within the system, but also necessitates more frequent shipments between stages, raising the risk of late delivery. Balancing the risk of information delays vis‐à‐vis shipment delays is critical for the success of two‐card kanban systems. Although product variety causes time wasted in setup operations, it also facilitates relatively short production cycles enabling processors to switch from one product type to another more rapidly. The latter point is crucial especially in high‐demand environments. Increasing production line size prevents quick response to customer demand, but it may improve system performance if the vendor lead‐time is long or subject to high variation. Finally, variability in transportation and processing times causes the most damage if it arises at stages closer to the customer. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007  相似文献   
89.
We study a component inventory planning problem in an assemble‐to‐order environment faced by many contract manufacturers in which both quick delivery and efficient management of component inventory are crucial for the manufacturers to achieve profitability in a highly competitive market. Extending a recent study in a similar problem setting by the same authors, we analyze an optimization model for determining the optimal component stocking decision for a contract manufacturer facing an uncertain future demand, where product price depends on the delivery times. In contrast to our earlier work, this paper considers the situation where the contract manufacturer needs to deliver the full order quantity in one single shipment. This delivery requirement is appropriate for many industries, such as the garment and toy industries, where the economies of scale in transportation is essential. We develop efficient solution procedures for solving this optimization problem. We use our model results to illustrate how the different model parameters affect the optimal solution. We also compare the results under this full‐shipment model with those from our earlier work that allows for multiple partial shipments. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007  相似文献   
90.
We introduce and develop models for a physical goods storage system based on the 15‐puzzle, a classic children's game in which 15 numbered tiles slide within a 4 × 4 grid. The objective of the game is to arrange the tiles in numerical sequence, starting from a random arrangement. For our purposes, the tiles represent totes, pallets, or even containers that must be stored very densely, and the objective is to maneuver items to an input–output point for retrieval or processing. We develop analytical results for storage configurations having a single empty location (as in the game) and experimental results for configurations with multiple empty locations. Designs with many empty locations can be made to form aisles, allowing us to compare puzzle‐based designs with traditional aisle‐based designs found in warehousing systems. © 2007 Wiley Periodicals, Inc. Naval Research Logistics, 2007  相似文献   
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