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排序方式: 共有176条查询结果,搜索用时 375 毫秒
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在总结分析相关工作的基础上,提出了一种基于Euler Spiral修复认知轮廓中缺失边界的算法。该算法首先通过活动轮廓模型进行认知轮廓的初始定位,将视觉的预测性插值问题转化为中间插值问题,然后结合取向估计和Euler Spiral修复缺失的轮廓边界,取代了活动轮廓模型的迭代优化过程。对典型认知轮廓图形和遥感图像的实验结果验证了算法的有效性。 相似文献
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This article considers the preventive flow interception problem (FIP) on a network. Given a directed network with known origin‐destination path flows, each generating a certain amount of risk, the preventive FIP consists of optimally locating m facilities on the network in order to maximize the total risk reduction. A greedy search heuristic as well as several variants of an ascent search heuristic and of a tabu search heuristic are presented for the FIP. Computational results indicate that the best versions of the latter heuristics consistently produce optimal or near optimal solutions on test problems. © 2000 John Wiley & Sons, Inc. Naval Research Logistics 47: 287–303, 2000 相似文献
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We formulate and solve a discrete‐time path‐optimization problem where a single searcher, operating in a discretized three‐dimensional airspace, looks for a moving target in a finite set of cells. The searcher is constrained by maximum limits on the consumption of one or more resources such as time, fuel, and risk along any path. We develop a specialized branch‐and‐bound algorithm for this problem that uses several network reduction procedures as well as a new bounding technique based on Lagrangian relaxation and network expansion. The resulting algorithm outperforms a state‐of‐the‐art algorithm for solving time‐constrained problems and also is the first algorithm to solve multi‐constrained problems. © 2010 Wiley Periodicals, Inc. Naval Research Logistics, 2010 相似文献
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在线自主航迹规划是无人机(Unmanned Aerial Vehicles,UAV)执行区域目标搜索任务的有效保证.针对UAV区域搜索中航迹规划的实时性要求,提出了一种固定搜索模式和动态搜索模式相结合的UAV自主航迹规划框架.在快速扩展随机树(RRT)方法的基础上,通过改进随机扩展树的节点选择和引入启发式信息,提出了基于改进RRT的UAV实时搜索航迹规划算法,该算法能够有效降低在线航迹规划的时间代价和扩展节点数.仿真实验结果验证了本文方法的有效性. 相似文献
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Ryusuke Hohzaki 《海军后勤学研究》2009,56(3):264-278
Search theory originates from the military research efforts of WWII. Most researchers of that period modeled their search games in noncooperative games, where players are enemies or compete against each other. In this article, we deal with a cooperative search game, where multiple searchers behave cooperatively. First we describe several search problems and discuss the possibility of a coalition or cooperation among searchers. For the cooperative search game, we define a function named quasi‐characteristic function, which gives us a criterion similar to the so‐called characteristic function in the general coalition game with transferable utility. The search operation includes a kind of randomness with respect to whether the searchers can detect a target and get the value of the target. We also propose a methodology to divide the obtained target value among members of the coalition taking account of the randomness. As a concrete problem of the cooperative search game, we take the so‐called search allocation game, where searchers distribute their searching resources to detect a target in a cooperative way and the target moves in a search space to evade the searchers. Lastly, we discuss the core of the cooperative search allocation game. © 2009 Wiley Periodicals, Inc. Naval Research Logistics, 2009 相似文献
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为了定量分析风对反潜巡逻机应召搜索延迟时间的影响,根据飞行气象学中风对飞行的影响描述以及实际需求,建立了反潜巡逻机飞往潜艇初始概略位置的航路模型。研究结果证明了模型的正确性,并通过仿真分析了反潜巡逻机的航速和航向、风速和风向的变化对延迟时间的影响。结果表明风对延迟时间的影响是不能忽略的,为反潜巡逻机航路的优化、应召搜索效能的提高提供了决策依据。 相似文献
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