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271.
推进海军装备体系建设领域内军民融合式发展是新形势下加快海军战斗力生成模式转变的重大举措,事关海军长远发展。文章从推进海军武器装备军民融合式发展的重要性入手,分析了当前海军武器装备体系建设领域军民融合工作面临的形势,提出了研建信息交流平台、优化计划编制、更新采办策略、改进合同管理、完善监管手段等对策建议。  相似文献   
272.
复杂适应系统理论为我们研究军事系统提供了崭新的视角,避免了传统的基于还原论方法研究军事系统机械分隔忽略系统要素之间相互作用的问题,可以得到军事系统全面准确的认识,对于深入研究一体化联合作战的本质内涵、基本特征和主要方法,尽快形成一体化联合作战的理论体系具有重要意义。文章通过分析军事系统特点得出军事系统是复杂适应系统的结论,在此基础上,从复杂适应系统理论的角度分析了一体化联合作战的内涵及提高军事系统一体化联合作战能力需要重点解决的四个问题。  相似文献   
273.
Two forces engage in a duel, with each force initially consisting of several heterogeneous units. Each unit can be assigned to fire at any opposing unit, but the kill rate depends on the assignment. As the duel proceeds, each force—knowing which units are still alive in real time—decides dynamically how to assign its fire, in order to maximize the probability of wiping out the opposing force before getting wiped out. It has been shown in the literature that an optimal pure strategy exists for this two‐person zero‐sum game, but computing the optimal strategy remained cumbersome because of the game's huge payoff matrix. This article gives an iterative algorithm to compute the optimal strategy without having to enumerate the entire payoff matrix, and offers some insights into the special case, where one force has only one unit. © 2013 Wiley Periodicals, Inc. Naval Research Logistics 61: 56–65, 2014  相似文献   
274.
针对视频稳像中实时任务的需求特点,提出一种基于单应轨迹的视频稳像算法。估计序列图像帧间的单应变换,并将该变换作用于图像窗口的4个角点,从而对每帧图像产生4个短的单应轨迹以代表视频短时间内的运动。利用关联卡尔曼滤波器以一种连续方式对不同帧的单应轨迹进行平滑。对图像合成采用包括性和相似约束以提高结果视频的可观性质量。该算法以在线方式工作,消除了缓存输入图像帧导致的延迟,具备不依赖于复杂的3D重建和长距离特征跟踪的优点,并有效避免了单应模型表达视频运动模型的误差积累问题。实验表明该算法能够有效对包含2D和较复杂3D场景的视频进行稳像,并且能够达到实时处理速度。  相似文献   
275.
本文介绍了一个用于《连续系统建模》学习与考核的计算机辅助教学课件的功能和设计原理,重点介绍了系统动力学模型图的知识表达和建模行为的有效性度量的方法。  相似文献   
276.
Consider a sequential dynamic pricing model where a seller sells a given stock to a random number of customers. Arriving one at a time, each customer will purchase one item if the product price is lower than her personal reservation price. The seller's objective is to post a potentially different price for each customer in order to maximize the expected total revenue. We formulate the seller's problem as a stochastic dynamic programming model, and develop an algorithm to compute the optimal policy. We then apply the results from this sequential dynamic pricing model to the case where customers arrive according to a continuous‐time point process. In particular, we derive tight bounds for the optimal expected revenue, and develop an asymptotically optimal heuristic policy. © 2004 Wiley Periodicals, Inc. Naval Research Logistics, 2004.  相似文献   
277.
We analyze the moments of the random time required for a vehicle to traverse a transportation network link of arbitrary length when its speed is governed by a random environment. The problem is motivated by stochastic transportation network applications in which the estimation of travel time moments is of great importance. We analyze this random time in a transient and asymptotic sense by employing results from the field of fluid queues. The results are demonstrated on two example problems. © 2003 Wiley Periodicals, Inc. Naval Research Logistics, 2004  相似文献   
278.
We consider queueing systems with multiple classes of customers and heterogeneous servers where customers have the flexibility of being processed by more than one server and servers possess the capability of processing more than one customer class. We provide a unified framework for the modeling and analysis of these systems under arbitrary customer and server flexibility and for a rich set of control policies that includes customer/server‐specific priority schemes for server and customer selection. We use our models to generate several insights into the effect of system configuration and control policies. In particular, we examine the relationship between flexibility, control policies and throughput under varying assumptions for system parameters. © 2004 Wiley Periodicals, Inc. Naval Research Logistics, 2004  相似文献   
279.
Design reliability at the beginning of a product development program is typically low, and development costs can account for a large proportion of total product cost. We consider how to conduct development programs (series of tests and redesigns) for one‐shot systems (which are destroyed at first use or during testing). In rough terms, our aim is to both achieve high final design reliability and spend as little of a fixed budget as possible on development. We employ multiple‐state reliability models. Dynamic programming is used to identify a best test‐and‐redesign strategy and is shown to be presently computationally feasible for at least 5‐state models. Our analysis is flexible enough to allow for the accelerated stress testing needed in the case of ultra‐high reliability requirements, where testing otherwise provides little information on design reliability change. © 2004 Wiley Periodicals, Inc. Naval Research Logistics, 2004  相似文献   
280.
从空间域的角度分析了微变焦法的原理,微变焦过程可等效为改变每个光敏元所对应物辐射率分布区域的位置和大小,由此建立微变焦过程的空域模型为一个线性方程组,由该模型可描述观察图像和目标高分辨率图像之间的关系,并通过求解该方程组得到目标图像。最后做了面阵CCD的超分辨率成像实验,结果表明微变焦法可明显提高成像系统的分辨率。  相似文献   
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