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1.
The Quality Measurement Plan (QMP) and the Universal Sampling Plan (USP) are the data analysis and sampling plans for the AT&T Technologies quality audit. This article describes QMP/USP, an acceptance sampling plan based on QMP and USP principles. QMPIUSP is a complete acceptance sampling system. It combines the elements of classical rectification inspection plans with those of MIL-STD-IOSD. There is no switching between plans, no tables of numbers to look through, and no discontinue state. QMP/USP is a computerized, self-contained system that features:
  • Acceptance decisions based on the QMP Bayes empirical Bayes analysis of current and past sampling result
  • Sample size selection based on USP, i.e., lot size, AQL, a cost ratio, the QMP analysis, and a budget constraint
  • Guaranteed AOQ
  • A complete statistical analysis of the quality process.
In this article, we describe the operation of QMP/USP and compare its performance with that of MIL-STD-IOSD. The comparison is made under many different quality environments with many metrics. Our results show that QMP/USP and MIL/STD/IOSD perform similarly for the environments where quality could be described as “in control”; and that QMPlUSP is superior in the environments where quality is “out of control”.  相似文献   
2.
Suppose we are given a network G=(V,E) with arc distances and a linear cost function for lengthening arcs. In this note, we consider a network-interdiction problem in which the shortest path from source node s to sink node t is to be increased to at least τ units via a least-cost investment strategy. This problem is shown to reduce to a simple minimum-cost-flow problem. Applications and generalizations are discussed, including the multiple-destination case.  相似文献   
3.
Consider an “intractable” optimization problem for which no efficient solution technique exists. Given a systematic procedure for generating independent heuristic solutions, we seek to obtain interval estimates for the globally optimal solution using statistical inference. In previous work, accurate point estimates have been derived. Determining interval estimates, however, is a considerably more difficult task. In this paper, we develop straightforward procedures which compute confidence intervals efficiently in order to evaluate heuristic solutions and assess deviations from optimality. The strategy presented is applicable to a host of combinatorial optimization problems. The assumptions of our model, along with computational experience, are discussed.  相似文献   
4.
Assessing the effects of changes in weapons systems or battle tactics is difficult because of the variations in battles and the resulting instability of measures of combat effectiveness. Even under the relatively stable conditions of designed combat exercises, traditional measures may fail to reflect important battle events and dynamics. This variation in results makes the design, conduct, and evaluation of combat experiments, combat simulations, and combat training exercises a challenging endeavor, indeed. We develop and examine a combat measure of effectiveness, based on Lanchester models, which we call the battle trace. The battle trace is a measure of ongoing battle results, measured as a function of time into the battle. We describe how such measures might contribute to assessing effects of changing certain battle parameters. We suggest applications of these ideas to developing combat simulations and to enhancing combat training exercises.  相似文献   
5.
The DOD directs the usage of 10% of item cost as the cost of capital in the calculation of inventory holding costs. This 10% cost is not totally justified and a complete review must be accomplished to bring this factor to a meaningful and more useful value. The current logic supporting a 10% cost of capital results in a continuing perturbation which forces the Air Force to operate in a less than efficient mode when using the economic order quantity for consumable purchases.  相似文献   
6.
Orienteering is a sport in which start and end points are specified along with other locations. These other locations have associated scores. Competitors seek to visit, in a fixed amount of time, a subset of these locations on the way from the start point to the end point in order to maximize the total score. An effective center-of-gravity heuristic is presented that outperforms heuristics from the literature.  相似文献   
7.
The Joint Replenishment Problem (JRP) involves production planning for a family of items. The items have a coordinated cost structure whereby a major setup cost is incurred whenever any item in the family is produced, and an item-specific minor setup cost is incurred whenever that item is produced. This paper investigates the performance of two types of cyclical production schedules for the JRP with dynamic demands over a finite planning horizon. The cyclical schedules considered are: (1) general cyclical schedules—schedules where the number of periods between successive production runs for any item is constant over the planning horizon—and (2) power-of-two schedules—a subset of cyclical schedules for which the number of periods between successive setups must be a power of 2. The paper evaluates the additional cost incurred by requiring schedules to be cyclical, and identifies problem characteristics that have a significant effect on this additional cost. © 1997 John Wiley & Sons, Inc. Naval Research Logistics 44: 577–589, 1997.  相似文献   
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