Abstract: | The paper addresses the problem of a patrol trying to stop smugglers who are attempting to ship a cargo of perishable contraband across a strait in one of M time units. The situation was modeled as a two-person zero-sum game of exhaustion by Thomas and Nisgav and this article extends their results. The game has many characteristics in common with the Inspection Game in Owen's book on Game Theory; this Inspection Game is generalized and the relations between the two games are discussed. |