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A remark on a helicopter and submarine game
Authors:Andrej Y U Garnaev
Abstract:The article considers a two-person zero-sum game in which the movement of the players is constrained to integer points …, −1, 0, 1, … of a line L. Initially the searcher (hider) is at point x = 0 (x = d, d > 0). The searcher and the hider perform simple motion on L with maximum speeds w and u, respectively, where w > u > 0. Each of the players knows the other's initial position but not the other's subsequent positions. The searcher has a bomb which he can drop at any time during his search. Between the dropping of the bomb and the bomb exploding there is a T time lag. If the bomb explodes at point i and the hider is at point i − 1, or i, or i + 1, then the destruction probability is equal to P, or 1, or P, respectively, where 0 < P < 1. d, w, u, and T are integer constants. The searcher can drop the bomb at integer moments of time t = 0, 1, … . The aim of the searcher is to maximize the probability of the destruction of the hider. © 1993 John Wiley & Sons, Inc.
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