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某型训练模拟器视景系统的设计与实现
引用本文:晏卫东,金振中,石伟峰. 某型训练模拟器视景系统的设计与实现[J]. 现代防御技术, 2012, 40(2): 168-172
作者姓名:晏卫东  金振中  石伟峰
作者单位:1. 中国人民解放军92941部队,辽宁葫芦岛,125001
2. 海军驻航天二院军代表室,北京,100854
摘    要:传统的实装训练方式不但耗费大量资金和军用物资,也大大缩短了装备使用寿命,训练安全还难以保证。基于计算机技术和虚拟现实技术的训练模拟器,正朝着高逼真度、互联互通和可扩展性越来越好的方向发展,有效解决了部队武器装备的训练使用需求。介绍了实现视景仿真过设计中的的几个关键技术,用Multigen Creator建立了虚拟战场环境,采用Vega仿真引擎来实现场景驱动,开发了一个导弹武器仿真训练模拟器视景系统,该视景仿真系统具有很强的可扩展性和兼容性。

关 键 词:训练模拟器  视景仿真  建模

Design and Development of Scene Simulation of Certain Missile Training Simulator System
YAN Wei-dong , JIN Zhen-zhong , SHI Wei-feng. Design and Development of Scene Simulation of Certain Missile Training Simulator System[J]. Modern Defence Technology, 2012, 40(2): 168-172
Authors:YAN Wei-dong    JIN Zhen-zhong    SHI Wei-feng
Affiliation:1.PLA,No.92941 Troop,Liaoning Huludao 125001,China; 2.The Naval Representatives Office in the Second Academy of China Aerospace Corporation,Beijing 100854,China)
Abstract:In recent years the computer simulation technology has developed rapidly,and the application has been involved in military field.Key technologies are introduced during implementing 3-D scene driving.Muhigen creator is used to build virtual battlefield environment,using Vega to implement the 3-D scene driving.A missile training simulator visual system is designed.The developed visual simulation system is patulous and compatible.
Keywords:training simulator  visual simulation  visual model
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