首页 | 本学科首页   官方微博 | 高级检索  
     

近界视景导航中森林场景加速绘制
引用本文:卞燕山,邹鹏,于荣欢,吕雅帅. 近界视景导航中森林场景加速绘制[J]. 国防科技大学学报, 2014, 36(6): 31-36
作者姓名:卞燕山  邹鹏  于荣欢  吕雅帅
作者单位:1. 装备学院 研究生管理大队,北京,101416
2. 装备学院 复杂电子系统仿真实验室,北京,101416
基金项目:国家自然科学基金项目(面上项目,重点项目,重大项目)
摘    要:作为近界视景导航中典型地物,三维几何树模型能提高虚拟场景视觉精度,增强场景真实感,但会导致大规模森林场景绘制效率降低,从而降低视景导航精度。为提高绘制效率以确保视景导航精度,并提高场景真实感,采用布告板云算法构建了基于视距的多分辨率树模型,针对算法在近界视景导航应用中存在的问题进行了改进。为进一步提高近界特别是贴地飞行时高动态视点下视景导航精度,根据有限视域、威胁区域以及视觉冗余等特点,提出了一种基于高动态视点的加速绘制算法。通过实验对比分析,算法大幅提高了场景绘制效率,增强了场景视觉质量,提高了虚拟场景导航精度。

关 键 词:视景导航  布告板云  贴地飞行  视域  视觉冗余
收稿时间:2014-04-01

Accelerating rendering of the forest scene in the near-ground visual navigation
BIAN Yanshan,ZOU Peng,YU Ronghuan and LYU Yashuai. Accelerating rendering of the forest scene in the near-ground visual navigation[J]. Journal of National University of Defense Technology, 2014, 36(6): 31-36
Authors:BIAN Yanshan  ZOU Peng  YU Ronghuan  LYU Yashuai
Affiliation:1.Department of Graduate Management, Equipment Academy, Beijing 101416, China;2.Science and Technology on Complex Electronic System Simulation Laboratory, Equipment Academy, Beijing 101416, China;2.Science and Technology on Complex Electronic System Simulation Laboratory, Equipment Academy, Beijing 101416, China;2.Science and Technology on Complex Electronic System Simulation Laboratory, Equipment Academy, Beijing 101416, China
Abstract:As the typical ground objects in near-ground visual navigation application, the three-dimensional geometrical models of trees can improve the visual precision and the reality of visual environment. However, it could lead to the decrease in rendering efficiency of a wide forest scene and results in loss of navigation precision. In order to boost the rendering efficiency for ensuring the navigation precision and maintain the sense of reality, billboard clouds algorithm was employed to establish the multi-resolution representations of a tree model based on view distance. To improve the navigation precision further with high dynamic viewpoint in the near-ground especially the nap-of-the-earth flight, according to limited field of view, threatened area and visual redundancy, an accelerating rendering algorithm based on high dynamic viewpoint was proposed to improve the rendering efficiency while high-fidelity scene was kept. Through contrast analysis of experiments, the proposed algorithm has high-efficiency rendering and high-fidelity scene, which is appropriate for the high-precision demand of the near-ground visual navigation.
Keywords:visual navigation   billboard clouds   nap-of-the-earth flight   field of view   visual redundancy
本文献已被 CNKI 万方数据 等数据库收录!
点击此处可从《国防科技大学学报》浏览原始摘要信息
点击此处可从《国防科技大学学报》下载免费的PDF全文
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号