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一种操作开放的矢量图数据结构
引用本文:赵定海,梁瑞霞,黄玺瑛. 一种操作开放的矢量图数据结构[J]. 装甲兵工程学院学报, 2008, 22(1): 72-75
作者姓名:赵定海  梁瑞霞  黄玺瑛
作者单位:1. 装甲兵工程学院,装备指挥与管理系,北京,100072
2. 96401部队,宝鸡,721006
摘    要:在分析作战仿真对战场环境信息需求的基础上,得出自主制作矢量图是满足此类需求的最理想方法。在此基础上设计了一种具有操作开放功能的矢量图数据结构。该结构秉承面向对象的设计思想,提供了丰富的使用接口,为矢量图及其数据的编辑、操作、交互使用和二次开发等实际应用提供了便利。实验证明以该数据结构组织数据的矢量图具有良好的可操作性和可拓展性。

关 键 词:矢量图  数据结构  战场环境  作战仿真
文章编号:1672-1497(2008)01-0072-04
修稿时间:2007-10-30

An Open Operation of Data Structure of Vectorgraph
ZHAO Ding-hai,LIANG Rui-xia,HUANG Xi-ying. An Open Operation of Data Structure of Vectorgraph[J]. Journal of Armored Force Engineering Institute, 2008, 22(1): 72-75
Authors:ZHAO Ding-hai  LIANG Rui-xia  HUANG Xi-ying
Affiliation:ZHAO Ding-hai1 LIANG Rui-xia2 HUANG Xi-ying1(1.Department of Equipment Command and Administration; Academy of Armored Force Engineering; Beijing 100072; China; 2.No.96401 Troop; Baoji 721006; China);
Abstract:Through analyzing requirements of battlefield simulation for environment information,a conclusion is drawn that the independently designed vectorgraph is a perfect method to meet these requirements.Based on the above analysis,an open operation data structure of vectorgraph is designed.This data structure has plenty of APIs,which make easier for editing,operating,interacting and second development of vectorgraph.It is proved by experiments that the data structure has good maneuverability.
Keywords:vectorgraph  data structure  battle field environment  campaign simulation
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