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Todas information and communication network requires a design that is secure to tampering. Traditional performance measures of reliability and throughput must be supplemented with measures of security. Recognition of an adversary who can inflict damage leads toward a game‐theoretic model. Through such a formulation, guidelines for network designs and improvements are derived. We opt for a design that is most robust to withstand both natural degradation and adversarial attacks. Extensive computational experience with such a model suggests that a Nash‐equilibrium design exists that can withstand the worst possible damage. Most important, the equilibrium is value‐free in that it is stable irrespective of the unit costs associated with reliability vs. capacity improvement and how one wishes to trade between throughput and reliability. This finding helps to pinpoint the most critical components in network design. From a policy standpoint, the model also allows the monetary value of information‐security to be imputed. © 2009 Wiley Periodicals, Inc. Naval Research Logistics, 2009 相似文献
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We seek dynamic server assignment policies in finite‐capacity queueing systems with flexible and collaborative servers, which involve an assembly and/or a disassembly operation. The objective is to maximize the steady‐state throughput. We completely characterize the optimal policy for a Markovian system with two servers, two feeder stations, and instantaneous assembly and disassembly operations. This optimal policy allocates one server per station unless one of the stations is blocked, in which case both servers work at the unblocked station. For Markovian systems with three stations and instantaneous assembly and/or disassembly operations, we consider similar policies that move a server away from his/her “primary” station only when that station is blocked or starving. We determine the optimal assignment of each server whose primary station is blocked or starving in systems with three stations and zero buffers, by formulating the problem as a Markov decision process. Using this optimal assignment, we develop heuristic policies for systems with three or more stations and positive buffers, and show by means of a numerical study that these policies provide near‐optimal throughput. Furthermore, our numerical study shows that these policies developed for assembly‐type systems also work well in tandem systems. © 2008 Wiley Periodicals, Inc. Naval Research Logistics, 2008 相似文献
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研究了空间交会远程导引变轨故障后轨道重构问题,提出了轨道重构设计准则,对五冲量远程导引的每一次变轨故障分别给出了四类轨道重构方案.根据提出的设计准则对给出轨道重构方案的修正能力、测控条件、推进剂消耗、终端精度和安全性进行初步分析,确定了处理远程导引变轨故障的轨道预案. 相似文献
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决策者、决策辅助人员和指挥决策信息系统是部队指挥决策系统的基本组成部分,防空兵指挥自动化和决策支持系统则是指挥决策信息系统的一部分,环境因素和决策信息是影响防空兵指挥决策系统的重要因素.从系统的观点阐述了防空兵指挥决策系统与内外环境因素的关系,提出在新技术条件下,系统信息是防空兵指挥决策系统的又一组成要素.从这个观点出发,可以准确、全面地了解和分析系统环境因素对防空兵指挥决策系统影响,最终达到提高防空兵指挥决策效能的目的. 相似文献
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张存位 《中国人民武装警察部队学院学报》2009,25(2):23-25
阐述了生物突发事件的重大危害性和建立生物突发事件辅助决策系统的主要目的和意义。从生物突发事件应急救援工作的实际需求出发,对辅助决策系统软件的设计进行了研究,应用Access数据库和VB6.0,编制出消防部队处置生物突发事件辅助决策系统,并对该软件的相关功能进行了必要的说明。 相似文献