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31.
In this paper a model is presented which focuses on the difficult problem of predicting demands for items with extremely low usage rates. These form the bulk of repair parts in military systems. The basic notion underlying the model is the pooling of usage data for common design items with movement for the purpose of estimating usage rates for similar items which have shown no movement. A unique feature of the model is that it also makes possible the estimation of usage rates for items newly introduced into a system for which no previous usage history is available. 相似文献
32.
Henry E. Eccles 《海军后勤学研究》1966,13(3):351-353
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Sheldon E. Haber 《海军后勤学研究》1967,14(3):399-410
It has long been an accepted proposition that base level usage df technical repair items for aircraft is related to program elements. The program element most often cited in this connection is flying hours. Evidence of this relationship on a line item basis, however, has been sparse. This study suggests that although the supposed relation is intuitively plausible, for most line items it cannot be effectively utilized in projecting base level requirements. The basis of this conclusion is an analysis of demand characteristics for technical repair items for a variety of naval aircraft. 相似文献
34.
Mathematical models of tactical problems in Hntisubmarine Warfare (ASW) are developed. Specifically, a game of pursuit between a hunter-killer force. player 1, and a possible submarine, player 2 is considered. The game consists of a sequence of moves and terminates when player 2 is tcaught or evades player 1. When the players move they observe the actual tactical configuration of the forces (state) and each player choosa-s a tactical plan from a finite collection. This joint choice of tactical plans determines an immediate payoff and a transition probability distribution over the states. Hence an expected payoff function is defined, Formally this game is a Terminating Stochastic Game (TSG). Shapley demonstrated the existence of a value and optimal strategies (solution), An iterative technique to approximate the solution to within desired accuracy is proposed. Each iteration of the technique is obtained by solving a set of linear programs. To introduce more realism into the game several variations of the TSG are also considered. One variation is a finite TSG and linear programming techniques are employed to find the solution. 相似文献
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A pseudo-monotonic interval program is a problem of maximizing f(x) subject to x ε X = {x ε Rn | a < Ax < b, a, b ε Rm} where f is a pseudomonotonic function on X, the set defined by the linear interval constraints. In this paper, an algorithm to solve the above program is proposed. The algorithm is based on solving a finite number of linear interval programs whose solutions techniques are well known. These optimal solutions then yield an optimal solution of the proposed pseudo-monotonic interval program. 相似文献
40.
Adequate prediction of a response variable using a multiple linear regression model is shown in this article to be related to the presence of multicollinearities among the predictor variables. If strong multicollinearities are present in the data, this information can be used to determine when prediction is likely to be accurate. A region of prediction, R, is proposed as a guide for prediction purposes. This region is related to a prediction interval when the matrix of predictor variables is of full column rank, but it can also be used when the sample is undersized. The Gorman-Toman ten-variable data is used to illustrate the effectiveness of the region R. 相似文献