排序方式: 共有208条查询结果,搜索用时 203 毫秒
121.
122.
基于BP神经网络的D-S证据理论及其应用 总被引:2,自引:0,他引:2
命题基本概率分配(BPA)的确定是D-S证据理论得以广泛应用的关键之一.目前,大部分确定方法受专家知识偏好影响较大,难以反映客观情况.将BP网络运用到基本概率分配的确定过程中,使得BP网络和D-S证据理论两者有机地联合应用,这样既可利用D-S证据理论来表达和处理不确定信息,又可以充分发挥BP网络的自学习、自适应和容错能力.文中建立了基于BP网络的D-S证据理论的故障诊断模型,并给出了证据的融合算法.仿真实验表明,该模型可行. 相似文献
123.
124.
125.
126.
127.
本文对瓶颈指派问题给出了一种新的算法,该算法不需要利用最大流算法,而类似于解经典指派问题的匈牙利算法。该算法是一个多项式时间算法,其复杂性为O(n3) 相似文献
128.
In this study, we consider a bicriteria multiresource generalized assignment problem. Our criteria are the total assignment load and maximum assignment load over all agents. We aim to generate all nondominated objective vectors and the corresponding efficient solutions. We propose several lower and upper bounds and use them in our optimization and heuristic algorithms. The computational results have shown the satisfactory behaviors of our approaches. © 2014 Wiley Periodicals, Inc. Naval Research Logistics, 61: 621–636, 2014 相似文献
129.
For nonnegative integers d1, d2, and L(d1, d2)‐labeling of a graph G, is a function f : V(G) → {0, 1, 2, …} such that |f(u) − f(v)| ≥ di whenever the distance between u and v is i in G, for i = 1, 2. The L(d1, d2)‐number of G, λ(G) is the smallest k such that there exists an L(d1, d2)‐labeling with the largest label k. These labelings have an application to a computer code assignment problem. The task is to assign integer “control codes” to a network of computer stations with distance restrictions, which allow d1 ≤ d2. In this article, we will study the labelings with (d1, d2) ∈ {(0, 1), (1, 1), (1, 2)}. © 2004 Wiley Periodicals, Inc. Naval Research Logistics, 2005 相似文献
130.
We study a multi‐stage dynamic assignment interdiction (DAI) game in which two agents, a user and an attacker, compete in the underlying bipartite assignment graph. The user wishes to assign a set of tasks at the minimum cost, and the attacker seeks to interdict a subset of arcs to maximize the user's objective. The user assigns exactly one task per stage, and the assignment costs and interdiction impacts vary across stages. Before any stage commences in the game, the attacker can interdict arcs subject to a cardinality constraint. An interdicted arc can still be used by the user, but at an increased assignment cost. The goal is to find an optimal sequence of assignments, coupled with the attacker's optimal interdiction strategy. We prove that this problem is strongly NP‐hard, even when the attacker can interdict only one arc. We propose an exact exponential‐state dynamic‐programming algorithm for this problem as well as lower and upper bounds on the optimal objective function value. Our bounds are based on classical interdiction and robust optimization models, and on variations of the DAI game. We examine the efficiency of our algorithms and the quality of our bounds on a set of randomly generated instances. © 2017 Wiley Periodicals, Inc. Naval Research Logistics 64: 373–387, 2017 相似文献