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针对同时存在恶意干扰与非法窃听的通信环境,提出一种协作干扰(cooperative jamming, CJ)掩护的保密通信架构,收发信机之间采用跳频技术躲避恶意干扰,并采用协作干扰技术阻塞非法窃听。但该架构的通信带宽较大,会在收发频率振荡器中引起显著的同相和正交(in-phase and quadrature, IQ)通道失衡。鉴于此,对收发IQ通道失衡引起的信号失真进行数学建模,给出接收机处信干噪比的数学表达式,并给出干扰抑制比的闭合表达式。仿真结果表明,收发IQ通道失衡引起的信号失真的功率远大于热噪声功率。随着收发IQ通道失衡加剧,所提架构的信干噪比和干扰抑制比性能均会急剧下降,当幅度和相位失衡分别达到0.95和π/50时,信干噪比和干扰抑制比均损失了47 dB。 相似文献
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王倩 《中国人民武装警察部队学院学报》2011,(7):81-82
在教学中运用建构学习理论,针对“基于经验的知识建构活动”进行有益尝试。在此理论背景下,教师最重要的任务是利用三个层次的建构性经验源为学生提供知识建构的良好条件,并探讨这一理念在教学中的具体应用及其效果。 相似文献
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根据最小共享信息集的概念,提出了基于CEC系统舰艇编队协同防空作战的智能系统模型,分析了舰艇编队CEC系统的作战功能和作战信息,提出了确定舰艇编队协同防空作战的最小共享信息集的事件法,并应用信息论证明了事件法的确能够减少通信的信息量。在上述基础上,确定了舰艇编队协同防空作战的最小共享信息集。 相似文献
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Many cooperative games, especially ones stemming from resource pooling in queueing or inventory systems, are based on situations in which each player is associated with a single attribute (a real number representing, say, a demand) and in which the cost to optimally serve any sum of attributes is described by an elastic function (which means that the per‐demand cost is non‐increasing in the total demand served). For this class of situations, we introduce and analyze several cost allocation rules: the proportional rule, the serial cost sharing rule, the benefit‐proportional rule, and various Shapley‐esque rules. We study their appeal with regard to fairness criteria such as coalitional rationality, benefit ordering, and relaxations thereof. After showing the impossibility of combining coalitional rationality and benefit ordering, we show for each of the cost allocation rules which fairness criteria it satisfies. © 2017 Wiley Periodicals, Inc. Naval Research Logistics 64: 271–286, 2017 相似文献
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We study a setting with a single type of resource and with several players, each associated with a single resource (of this type). Unavailability of these resources comes unexpectedly and with player‐specific costs. Players can cooperate by reallocating the available resources to the ones that need the resources most and let those who suffer the least absorb all the costs. We address the cost savings allocation problem with concepts of cooperative game theory. In particular, we formulate a probabilistic resource pooling game and study them on various properties. We show that these games are not necessarily convex, do have non‐empty cores, and are totally balanced. The latter two are shown via an interesting relationship with Böhm‐Bawerk horse market games. Next, we present an intuitive class of allocation rules for which the resulting allocations are core members and study an allocation rule within this class of allocation rules with an appealing fairness property. Finally, we show that our results can be applied to a spare parts pooling situation. 相似文献
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针对复杂信号环境下雷达对抗情报侦察面临的信号分选问题,提出一种基于双站协同侦察的雷达信号分选新方法。根据不同位置雷达的脉冲信号到达两个侦察接收站的时间差不同进行信号分选。在满足误差的要求下,求解该方法的分选模糊区域,分析分选性能。调整布站,优化分选性能,提高分选准确性。理论分析和计算机仿真表明,该方法可以较好地解决制约雷达对抗情报获取中的信号分选瓶颈难题。 相似文献
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为了提高智能协同空战攻击决策算法性能,将变异策略引入到DPSO(Discrete Particle Swarm Optimization)协同空战攻击决策算法中,提出了一种新的基于变异离散粒子群(Mutation Discrete Particle Swarm Optimization,MDPSO)的协同空战攻击决策算法。基于典型空战想定背景,仿真验证了算法的有效性。采用对比实验方法,基于准确性、可靠性和快速性等关键性能指标,分析比较了基于MDPSO协同空战攻击决策算法与多种智能决策算法,验证了基于MDPSO的协同空战攻击决策算法有着较好的综合性能。 相似文献